RhythmGame/shaders
Luke Hubmayer-Werner 4a363d9cfa Prettify receptor shadows
with some square falloff and anti-bevel measures.
Potentially expensive, at some point I should make this render once per resolution change instead of once per frame.
2021-01-06 22:17:47 +10:30
..
menu.tres Menu fixes - CJK fallback font for difficulties, chart difficulty fallback 2020-12-30 00:00:31 +10:30
notelines.shader Fix opposed double notelines again 2021-01-02 21:42:05 +10:30
notemesh.shader Judgement times are in realtime not gametime 2019-11-20 17:57:18 +10:30
receptors.shader Prettify receptor shadows 2021-01-06 22:17:47 +10:30
scoretext.tres CIELAB colorspace for score shader 2019-12-11 16:51:02 +10:30
slidetrail.shader Slide trails now draw correctly. 2019-11-14 19:12:49 +10:30
slidetrail.tres Slide trails render correctly. 2019-11-13 20:55:28 +10:30