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[gd_resource type="ShaderMaterial" load_steps=2 format=2]
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[ext_resource path="res://shaders/slidetrail.shader" type="Shader" id=1]
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[resource]
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shader = ExtResource( 1 )
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shader_param/trail_progress = 0.0
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shader_param/base_alpha = 0.88
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shader_param/bps = 1.0
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