.import
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Project files (no assets/song files)
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2019-11-10 15:09:14 +10:30 |
assets
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Checked in missing assets
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2020-04-26 21:32:23 +09:30 |
shaders
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Ported to GLES2
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2020-04-26 21:20:31 +09:30 |
.gitignore
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Note constructor order fixup, GLES2 fix
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2020-04-30 17:15:44 +09:30 |
Bezel.gd
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First 3.2 update.
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2020-03-12 23:05:12 +10:30 |
FileLoader.gd
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RGTS parser mostly done, pre-scripts refactor
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2020-05-01 15:45:28 +09:30 |
GameTheme.gd
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Stars and Slides separated! Scoring refactored and should be fixed.
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2020-05-01 01:26:46 +09:30 |
InputHandler.gd
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Stars and Slides separated! Scoring refactored and should be fixed.
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2020-05-01 01:26:46 +09:30 |
Menu.gd
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Stars and Slides separated! Scoring refactored and should be fixed.
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2020-05-01 01:26:46 +09:30 |
Note.gd
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RGTS parser mostly done, pre-scripts refactor
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2020-05-01 15:45:28 +09:30 |
NoteHandler.gd
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RGTS parser mostly done, pre-scripts refactor
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2020-05-01 15:45:28 +09:30 |
NotePainter.gd
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Gamefield subsampling for low-end devices
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2019-12-21 20:42:19 +10:30 |
NoteViewport.gd
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Gamefield subsampling for low-end devices
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2019-12-21 20:42:19 +10:30 |
Receptors.gd
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Ported to GLES2
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2020-04-26 21:20:31 +09:30 |
Rules.gd
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First 3.2 update.
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2020-03-12 23:05:12 +10:30 |
SFXPlayer.gd
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Basic SFX
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2019-11-21 23:44:42 +10:30 |
ScoreText.gd
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Score hardcoded autoload, pretty score shader
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2019-12-11 01:10:31 +10:30 |
ScreenFilter.gd
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First 3.2 update.
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2020-03-12 23:05:12 +10:30 |
default_env.tres
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Project files (no assets/song files)
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2019-11-10 15:09:14 +10:30 |
export_presets.cfg
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Not sure what has changed
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2020-04-26 13:49:44 +09:30 |
main.gd
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Gamefield subsampling for low-end devices
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2019-12-21 20:42:19 +10:30 |
main.tscn
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Ported to GLES2
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2020-04-26 21:20:31 +09:30 |
project.godot
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RGTS parser mostly done, pre-scripts refactor
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2020-05-01 15:45:28 +09:30 |
video.gd
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Redid math to a zero center
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2019-11-18 13:11:02 +10:30 |