25 lines
858 B
GDScript
25 lines
858 B
GDScript
extends Node2D
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var TitleFont := preload("res://assets/MenuTitleFont.tres").duplicate()
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var ScoreFont := preload("res://assets/MenuScoreFont.tres").duplicate()
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var score = ""
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var score_sub = ""
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var f_scale := 1.0 setget set_f_scale
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func set_f_scale(value: float) -> void:
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f_scale = value
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TitleFont.size = int(round(32*f_scale))
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TitleFont.outline_size = int(max(round(2*f_scale), 1))
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ScoreFont.size = int(round(96*f_scale))
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ScoreFont.outline_size = int(max(round(2*f_scale), 1))
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func draw_string_centered(font, position, string, color := Color.white):
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draw_string(font, Vector2(position.x - font.get_string_size(string).x/2.0, position.y + font.get_ascent()), string, color)
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func _draw():
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if score:
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draw_string_centered(ScoreFont, Vector2(0, 0)*f_scale, score)
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if score_sub:
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draw_string_centered(TitleFont, Vector2(0, 128)*f_scale, score_sub)
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