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Luke Hubmayer-Werner accec1d9dc Checked in missing assets 2020-04-26 21:32:23 +09:30
.import Project files (no assets/song files) 2019-11-10 15:09:14 +10:30
assets Checked in missing assets 2020-04-26 21:32:23 +09:30
shaders Ported to GLES2 2020-04-26 21:20:31 +09:30
Bezel.gd First 3.2 update. 2020-03-12 23:05:12 +10:30
FileLoader.gd More .sm framework 2020-03-30 23:21:20 +10:30
GameTheme.gd First 3.2 update. 2020-03-12 23:05:12 +10:30
InputHandler.gd Not sure what has changed 2020-04-26 13:49:44 +09:30
Menu.gd Not sure what has changed 2020-04-26 13:49:44 +09:30
Note.gd Not sure what has changed 2020-04-26 13:49:44 +09:30
NoteHandler.gd Ported to GLES2 2020-04-26 21:20:31 +09:30
NotePainter.gd Gamefield subsampling for low-end devices 2019-12-21 20:42:19 +10:30
NoteViewport.gd Gamefield subsampling for low-end devices 2019-12-21 20:42:19 +10:30
Receptors.gd Ported to GLES2 2020-04-26 21:20:31 +09:30
Rules.gd First 3.2 update. 2020-03-12 23:05:12 +10:30
SFXPlayer.gd Basic SFX 2019-11-21 23:44:42 +10:30
ScoreText.gd Score hardcoded autoload, pretty score shader 2019-12-11 01:10:31 +10:30
ScreenFilter.gd First 3.2 update. 2020-03-12 23:05:12 +10:30
default_env.tres Project files (no assets/song files) 2019-11-10 15:09:14 +10:30
export_presets.cfg Not sure what has changed 2020-04-26 13:49:44 +09:30
main.gd Gamefield subsampling for low-end devices 2019-12-21 20:42:19 +10:30
main.tscn Ported to GLES2 2020-04-26 21:20:31 +09:30
project.godot Ported to GLES2 2020-04-26 21:20:31 +09:30
video.gd Redid math to a zero center 2019-11-18 13:11:02 +10:30