.import
|
Project files (no assets/song files)
|
2019-11-10 15:09:14 +10:30 |
assets
|
Checked in missing assets
|
2020-04-26 21:32:23 +09:30 |
shaders
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Ported to GLES2
|
2020-04-26 21:20:31 +09:30 |
Bezel.gd
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First 3.2 update.
|
2020-03-12 23:05:12 +10:30 |
FileLoader.gd
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More .sm framework
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2020-03-30 23:21:20 +10:30 |
GameTheme.gd
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First 3.2 update.
|
2020-03-12 23:05:12 +10:30 |
InputHandler.gd
|
Not sure what has changed
|
2020-04-26 13:49:44 +09:30 |
Menu.gd
|
Not sure what has changed
|
2020-04-26 13:49:44 +09:30 |
Note.gd
|
Not sure what has changed
|
2020-04-26 13:49:44 +09:30 |
NoteHandler.gd
|
Ported to GLES2
|
2020-04-26 21:20:31 +09:30 |
NotePainter.gd
|
Gamefield subsampling for low-end devices
|
2019-12-21 20:42:19 +10:30 |
NoteViewport.gd
|
Gamefield subsampling for low-end devices
|
2019-12-21 20:42:19 +10:30 |
Receptors.gd
|
Ported to GLES2
|
2020-04-26 21:20:31 +09:30 |
Rules.gd
|
First 3.2 update.
|
2020-03-12 23:05:12 +10:30 |
SFXPlayer.gd
|
Basic SFX
|
2019-11-21 23:44:42 +10:30 |
ScoreText.gd
|
Score hardcoded autoload, pretty score shader
|
2019-12-11 01:10:31 +10:30 |
ScreenFilter.gd
|
First 3.2 update.
|
2020-03-12 23:05:12 +10:30 |
default_env.tres
|
Project files (no assets/song files)
|
2019-11-10 15:09:14 +10:30 |
export_presets.cfg
|
Not sure what has changed
|
2020-04-26 13:49:44 +09:30 |
main.gd
|
Gamefield subsampling for low-end devices
|
2019-12-21 20:42:19 +10:30 |
main.tscn
|
Ported to GLES2
|
2020-04-26 21:20:31 +09:30 |
project.godot
|
Ported to GLES2
|
2020-04-26 21:20:31 +09:30 |
video.gd
|
Redid math to a zero center
|
2019-11-18 13:11:02 +10:30 |