689 lines
23 KiB
GDScript
689 lines
23 KiB
GDScript
#extends Object
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extends Node
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const ERROR_CODES := [
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'OK', 'FAILED', 'ERR_UNAVAILABLE', 'ERR_UNCONFIGURED', 'ERR_UNAUTHORIZED', 'ERR_PARAMETER_RANGE_ERROR',
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'ERR_OUT_OF_MEMORY', 'ERR_FILE_NOT_FOUND', 'ERR_FILE_BAD_DRIVE', 'ERR_FILE_BAD_PATH','ERR_FILE_NO_PERMISSION',
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'ERR_FILE_ALREADY_IN_USE', 'ERR_FILE_CANT_OPEN', 'ERR_FILE_CANT_WRITE', 'ERR_FILE_CANT_READ', 'ERR_FILE_UNRECOGNIZED',
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'ERR_FILE_CORRUPT', 'ERR_FILE_MISSING_DEPENDENCIES', 'ERR_FILE_EOF', 'ERR_CANT_OPEN', 'ERR_CANT_CREATE', 'ERR_QUERY_FAILED',
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'ERR_ALREADY_IN_USE', 'ERR_LOCKED', 'ERR_TIMEOUT', 'ERR_CANT_CONNECT', 'ERR_CANT_RESOLVE', 'ERR_CONNECTION_ERROR',
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'ERR_CANT_ACQUIRE_RESOURCE', 'ERR_CANT_FORK', 'ERR_INVALID_DATA', 'ERR_INVALID_PARAMETER', 'ERR_ALREADY_EXISTS',
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'ERR_DOES_NOT_EXIST', 'ERR_DATABASE_CANT_READ', 'ERR_DATABASE_CANT_WRITE', 'ERR_COMPILATION_FAILED', 'ERR_METHOD_NOT_FOUND',
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'ERR_LINK_FAILED', 'ERR_SCRIPT_FAILED', 'ERR_CYCLIC_LINK', 'ERR_INVALID_DECLARATION', 'ERR_DUPLICATE_SYMBOL',
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'ERR_PARSE_ERROR', 'ERR_BUSY', 'ERR_SKIP', 'ERR_HELP', 'ERR_BUG'
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]
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var userroot := OS.get_user_data_dir().rstrip('/')+'/' if OS.get_name() != 'Android' else '/storage/emulated/0/RhythmGame/'
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var PATHS := PoolStringArray([userroot, '/media/fridge-q/Games/Other/maimai Finale/decoded/RhythmGameCharts/slow_userdir/']) # Temporary hardcoded testing
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# The following would probably work. One huge caveat is that permission needs to be manually granted by the user in app settings as we can't use OS.request_permission('WRITE_EXTERNAL_STORAGE')
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# '/storage/emulated/0/Android/data/au.ufeff.rhythmgame/'
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# '/sdcard/Android/data/au.ufeff.rhythmgame/'
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func _ready() -> void:
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print('Library paths: ', PATHS)
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func find_file(name: String) -> String:
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# Searches through all of the paths to find the file
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var file := File.new()
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for root in PATHS:
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var filename: String = root + name
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if file.file_exists(filename):
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return filename
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return ''
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func directory_list(directory: String, hidden: bool, sort:=true) -> Dictionary:
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# Sadly there's no filelist sugar so we make our own
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var output = {folders=[], files=[], err=OK}
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var dir = Directory.new()
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output.err = dir.open(directory)
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if output.err != OK:
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print_debug('Failed to open directory: ' + directory + '(Error code '+output.err+')')
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return output
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output.err = dir.list_dir_begin(true, !hidden)
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if output.err != OK:
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print_debug('Failed to begin listing directory: ' + directory + '(Error code '+output.err+')')
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return output
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var item = dir.get_next()
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while (item != ''):
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if dir.current_is_dir():
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output['folders'].append(item)
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else:
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output['files'].append(item)
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item = dir.get_next()
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dir.list_dir_end()
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if sort:
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output.folders.sort()
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output.files.sort()
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# Maybe convert the Arrays to PoolStringArrays?
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return output
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func find_by_extensions(array, extensions=null) -> Dictionary:
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# Both args can be Array or PoolStringArray
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# If extensions omitted, do all extensions
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var output = {}
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if extensions:
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for ext in extensions:
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output[ext] = []
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for filename in array:
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for ext in extensions:
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if filename.ends_with(ext):
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output[ext].append(filename)
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else:
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for filename in array:
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var ext = filename.rsplit('.', false, 1)[1]
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if ext in output:
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output[ext].append(filename)
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else:
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output[ext] = [filename]
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return output
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const default_difficulty_keys = ['Z', 'B', 'A', 'E', 'M', 'R']
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func scan_library():
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print('Scanning library')
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var rootdir = userroot + 'songs'
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var dir = Directory.new()
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var err = dir.make_dir_recursive(rootdir)
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if err != OK:
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print_debug('An error occurred while trying to create the songs directory: ', err)
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return err
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var songslist = directory_list(rootdir, false)
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if songslist.err != OK:
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print('An error occurred when trying to access the songs directory: ', songslist.err)
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return songslist.err
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var song_defs = {}
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var collections = {}
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var genres = {}
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dir.open(rootdir)
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for folder in songslist.folders:
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var full_folder := '%s/%s' % [rootdir, folder]
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if dir.file_exists(folder + '/song.json'):
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# Our format
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song_defs[folder] = FileLoader.load_folder(full_folder)
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print('Loaded song directory: %s' % folder)
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if song_defs[folder]['genre'] in genres:
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genres[song_defs[folder]['genre']].append(folder)
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else:
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genres[song_defs[folder]['genre']] = [folder]
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if typeof(song_defs[folder]['chart_difficulties']) == TYPE_ARRAY:
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var diffs = song_defs[folder]['chart_difficulties']
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var chart_difficulties = {}
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for i in min(len(diffs), len(default_difficulty_keys)):
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chart_difficulties[default_difficulty_keys[i]] = diffs[i]
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song_defs[folder]['chart_difficulties'] = chart_difficulties
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elif dir.file_exists(folder + '/collection.json'):
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var collection = FileLoader.load_folder(full_folder, 'collection')
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collections[folder] = collection
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var base_dict = {'filepath': folder+'/'} # Top level of the collection dict contains defaults for every song in it
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for key in collection.keys():
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if key != 'songs':
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base_dict[key] = collection[key]
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for song_key in collection['songs'].keys():
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var song_dict = collection['songs'][song_key]
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var song_def = base_dict.duplicate()
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for key in song_dict.keys():
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song_def[key] = song_dict[key]
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Library.add_song(song_key, song_def)
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# Legacy compat stuff
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song_defs[song_key] = song_def
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if song_defs[song_key]['genre'] in genres:
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genres[song_defs[song_key]['genre']].append(song_key)
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else:
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genres[song_defs[song_key]['genre']] = [song_key]
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else:
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var files_by_ext = find_by_extensions(directory_list(full_folder, false).files)
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if 'sm' in files_by_ext:
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var sm_filename = files_by_ext['sm'][0]
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print(sm_filename)
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var thing = SM.load_file(full_folder + '/' + sm_filename)
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print(thing)
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pass
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else:
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print('Found non-song directory: ' + folder)
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for file in songslist.files:
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print('Found file: ' + file)
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return {song_defs=song_defs, genres=genres}
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class SRT:
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const TAP_DURATION := 0.062500
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const ID_BREAK := 4
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const ID_HOLD := 2
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const ID_SLIDE_END := 128
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const ID3_SLIDE_CHORD := 0 # Straight line
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const ID3_SLIDE_ARC_CW := 1
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const ID3_SLIDE_ARC_ACW := 2
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static func load_file(filename):
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var file = File.new()
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var err = file.open(filename, File.READ)
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if err != OK:
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print(err)
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return err
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var notes = []
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var beats_per_measure := 4
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var length = file.get_len()
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var slide_ids = {}
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while (file.get_position() < (length-2)):
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var noteline = file.get_csv_line()
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var time_hit := (float(noteline[0]) + (float(noteline[1]))-1.0) * beats_per_measure
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var duration := float(noteline[2]) * beats_per_measure
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var column := int(noteline[3])
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var id := int(noteline[4])
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var id2 := int(noteline[5])
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var id3 := int(noteline[6])
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match id:
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ID_HOLD:
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notes.push_back(Note.NoteHold.new(time_hit, column, duration))
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ID_BREAK:
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notes.push_back(Note.NoteTap.new(time_hit, column, true))
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ID_SLIDE_END:
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# id2 is slide ID
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if id2 in slide_ids:
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slide_ids[id2].column_release = column
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slide_ids[id2].update_slide_variables()
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_:
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if id2 == 0:
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notes.push_back(Note.NoteTap.new(time_hit, column))
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else:
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# id2 is slide ID, id3 is slide pattern
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# In order to properly declare the slide, we need the paired endcap which may not be the next note
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var slide_type = Note.SlideType.CHORD
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match id3:
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ID3_SLIDE_CHORD:
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slide_type = Note.SlideType.CHORD
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ID3_SLIDE_ARC_CW:
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slide_type = Note.SlideType.ARC_CW
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ID3_SLIDE_ARC_ACW:
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slide_type = Note.SlideType.ARC_ACW
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_:
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print('Unknown slide type: ', id3)
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var note = Note.NoteStar.new(time_hit, column)
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note.duration = duration
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notes.push_back(note)
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var slide = Note.NoteSlide.new(time_hit, column, duration, -1, slide_type)
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notes.push_back(slide)
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slide_ids[id2] = slide
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return notes
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class RGT:
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# RhythmGameText formats
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# .rgts - simplified format cutting out redundant data, should be easy to write charts in
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# .rgtx - a lossless representation of MM in-memory format
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# .rgtm - a collection of rgts charts, with a [title] at the start of each one
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enum Format{RGTS, RGTX, RGTM}
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const EXTENSIONS = {
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'rgts': Format.RGTS,
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'rgtx': Format.RGTX,
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'rgtm': Format.RGTM,
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}
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const NOTE_TYPES = {
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't': Note.NOTE_TAP,
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'h': Note.NOTE_HOLD,
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's': Note.NOTE_STAR,
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'e': Note.NOTE_SLIDE,
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'b': Note.NOTE_TAP # Break
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}
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const SLIDE_TYPES = {
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'0': null, # Seems to be used for stars without slides attached
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'1': Note.SlideType.CHORD,
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'2': Note.SlideType.ARC_ACW, # From Cirno master
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'3': Note.SlideType.ARC_CW, # From Cirno master
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'4': Note.SlideType.CHORD, # Probably some weird loop etc.
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'5': Note.SlideType.CHORD, # Probably some weird loop etc.
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'6': Note.SlideType.CHORD, # Probably some weird loop etc.
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'7': Note.SlideType.CHORD, # Probably some weird loop etc.
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'8': Note.SlideType.CHORD, # Probably some weird loop etc.
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'9': Note.SlideType.CHORD, # Probably some weird loop etc.
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'a': Note.SlideType.CHORD, # Probably some weird loop etc.
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'b': Note.SlideType.CHORD, # Probably some weird loop etc.
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'c': Note.SlideType.CHORD, # Probably some weird loop etc.
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'd': Note.SlideType.CHORD_TRIPLE, # Triple cone. Spreads out to the adjacent receptors of the target.
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'e': Note.SlideType.CHORD, # Probably some weird loop etc.
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'f': Note.SlideType.CHORD, # Probably some weird loop etc.
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}
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static func load_file(filename: String):
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var extension = filename.rsplit('.', false, 1)[1]
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if not EXTENSIONS.has(extension):
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return -1
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var format = EXTENSIONS[extension]
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var file := File.new()
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var err := file.open(filename, File.READ)
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if err != OK:
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print(err)
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return err
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var length = file.get_len()
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var chart_ids = []
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var lines = [[]]
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# This loop will segment the lines as if the file were RGTM
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while (file.get_position() < (length-1)): # Could probably replace this with file.eof_reached()
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var line : String = file.get_line()
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if line.begins_with('['): # Split to a new list for each chart definition
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chart_ids.append(line.lstrip('[').rstrip(']'))
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lines.append([])
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elif !line.empty():
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lines[-1].append(line)
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file.close()
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match format:
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Format.RGTS:
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var notes = parse_rgts(lines[0])
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return notes
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Format.RGTX:
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var notes = parse_rgtx(lines[0])
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return notes
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Format.RGTM:
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lines.pop_front() # Anything before the first [header] is meaningless
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var charts = {}
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for i in len(lines):
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charts[chart_ids[i]] = parse_rgts(lines[i])
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return charts
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return format
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static func parse_rgtx(lines):
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return [] # To be implemented later
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const beats_per_measure = 4.0 # TODO: Bit of an ugly hack, need to revisit this later
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static func parse_rgts(lines):
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var notes = []
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var slide_ids = {}
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var slide_stars = {} # Multiple stars might link to one star. We only care about linking for the spin speed.
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var last_star = []
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for i in Rules.COLS:
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last_star.append(null)
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for line in lines:
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if len(line) < 4: # shortest legal line would be like '1:1t'
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continue
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var s = line.split(':')
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var time = float(s[0]) * beats_per_measure
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var note_hits = []
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var note_nonhits = []
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for i in range(1, len(s)):
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var n = s[i]
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var column = int(n[0])
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var ntype = n[1]
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n = n.substr(2)
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match ntype:
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't': # tap
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note_hits.append(Note.NoteTap.new(time, column))
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'b': # break
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note_hits.append(Note.NoteTap.new(time, column, true))
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'h': # hold
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var duration = float(n) * beats_per_measure
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note_hits.append(Note.NoteHold.new(time, column, duration))
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's': # slide star
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var star = Note.NoteStar.new(time, column)
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note_hits.append(star)
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last_star[column] = star
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var slide_type = n[0] # hex digit
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var slide_id = int(n.substr(1))
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if slide_id > 0:
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slide_stars[slide_id] = star
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var slide = Note.NoteSlide.new(time, column)
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slide_ids[slide_id] = slide
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note_nonhits.append(slide)
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'e': # slide end
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var slide_type = n[0] # numeric digit, left as str just in case
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var slide_id = int(n.substr(1))
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if slide_id in slide_ids: # Classic slide end
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slide_ids[slide_id].time_release = time
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if slide_id in slide_stars:
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slide_stars[slide_id].duration = slide_ids[slide_id].duration # Should probably recalc in case start time is different but w/e
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slide_ids[slide_id].column_release = column
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slide_ids[slide_id].slide_type = SLIDE_TYPES[slide_type]
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slide_ids[slide_id].update_slide_variables()
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else: # Naked slide start
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if last_star[column] != null:
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slide_stars[slide_id] = last_star[column]
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else:
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print_debug('Naked slide with no prior star in column!')
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var note = Note.NoteSlide.new(time, column)
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slide_ids[slide_id] = note
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note_nonhits.append(note)
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'x': # not sure
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pass
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if len(note_hits) > 1:
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for note in note_hits: # Set multihit on each one
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note.double_hit = true
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notes += note_hits + note_nonhits
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return notes
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class SM:
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# Stepmania simfile
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const NOTE_VALUES = {
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'0': 'None',
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'1': 'Tap',
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'2': 'HoldStart',
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'3': 'HoldRollEnd',
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'4': 'RollStart',
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'M': 'Mine',
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# These three are less likely to show up anywhere, no need to implement
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'K': 'Keysound',
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'L': 'Lift',
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'F': 'Fake',
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}
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const CHART_DIFFICULTIES = {
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'Beginner': 0,
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'Easy': 1,
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'Medium': 2,
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'Hard': 3,
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'Challenge': 4,
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'Edit': 5,
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# Some will just write whatever for special difficulties, but we should at least color-code these standard ones
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}
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const TAG_TRANSLATIONS = {
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'#TITLE': 'title',
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'#SUBTITLE': 'subtitle',
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'#ARTIST': 'artist',
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'#TITLETRANSLIT': 'title_transliteration',
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'#SUBTITLETRANSLIT': 'subtitle_transliteration',
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'#ARTISTTRANSLIT': 'artist_transliteration',
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'#GENRE': 'genre',
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'#CREDIT': 'chart_author',
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'#BANNER': 'image_banner',
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'#BACKGROUND': 'image_background',
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# '#LYRICSPATH': '',
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'#CDTITLE': 'image_cd_title',
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'#MUSIC': 'audio_filelist',
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'#OFFSET': 'audio_offsets',
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'#SAMPLESTART': 'audio_preview_times',
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'#SAMPLELENGTH': 'audio_preview_times',
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# '#SELECTABLE': '',
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'#BPMS': 'bpm_values',
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# '#STOPS': '',
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# '#BGCHANGES': '',
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# '#KEYSOUNDS': '',
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}
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static func load_chart(lines):
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var metadata = {}
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var notes = []
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assert(lines[0].begins_with('#NOTES:'))
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metadata['chart_type'] = lines[1].strip_edges().rstrip(':')
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metadata['description'] = lines[2].strip_edges().rstrip(':')
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metadata['difficulty_str'] = lines[3].strip_edges().rstrip(':')
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metadata['numerical_meter'] = lines[4].strip_edges().rstrip(':')
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metadata['groove_radar'] = lines[5].strip_edges().rstrip(':')
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# Measures are separated by lines that start with a comma
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# Each line has a state for each of the pads, e.g. '0000' for none pressed
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# The lines become even subdivisions of the measure, so if there's 4 lines everything represents a 1/4 beat, if there's 8 lines everything represents a 1/8 beat etc.
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# For this reason it's probably best to just have a float for beat-within-measure rather than integer beats.
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var measures = [[]]
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for i in range(6, len(lines)):
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var line = lines[i].strip_edges()
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if line.begins_with(','):
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measures.append([])
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elif line.begins_with(';'):
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break
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elif len(line) > 0:
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measures[-1].append(line)
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var ongoing_holds = {}
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var num_notes := 0
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var num_jumps := 0
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var num_hands := 0
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var num_holds := 0
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var num_rolls := 0
|
|
var num_mines := 0
|
|
|
|
for measure in range(len(measures)):
|
|
var m_lines = measures[measure]
|
|
var m_length = len(m_lines) # Divide out all lines by this
|
|
for beat in m_length:
|
|
var line : String = m_lines[beat]
|
|
# Jump check at a line-level (check for multiple 1/2/4s)
|
|
var hits : int = line.count('1') + line.count('2') + line.count('4')
|
|
# Hand/quad check more complex as need to check hold/roll state as well
|
|
# TODO: are they exclusive? Does quad override hand override jump? SM5 doesn't have quads and has hands+jumps inclusive
|
|
var total_pressed : int = hits + len(ongoing_holds)
|
|
var jump : bool = hits >= 2
|
|
var hand : bool = total_pressed >= 3
|
|
# var quad : bool = total_pressed >= 4
|
|
num_notes += hits
|
|
num_jumps += int(jump)
|
|
num_hands += int(hand)
|
|
var time = measure + beat/float(m_length)
|
|
for col in len(line):
|
|
match line[col]:
|
|
'1':
|
|
notes.append(Note.NoteTap.new(time, col))
|
|
'2': # Hold
|
|
ongoing_holds[col] = len(notes)
|
|
notes.append(Note.NoteHold.new(time, col, 0.0))
|
|
num_holds += 1
|
|
'4': # Roll
|
|
ongoing_holds[col] = len(notes)
|
|
notes.append(Note.NoteRoll.new(time, col, 0.0))
|
|
num_rolls += 1
|
|
'3': # End Hold/Roll
|
|
assert(ongoing_holds.has(col))
|
|
notes[ongoing_holds[col]].set_time_release(time)
|
|
ongoing_holds.erase(col)
|
|
'M': # Mine
|
|
num_mines += 1
|
|
pass
|
|
metadata['num_notes'] = num_notes
|
|
metadata['num_taps'] = num_notes - num_jumps
|
|
metadata['num_jumps'] = num_jumps
|
|
metadata['num_hands'] = num_hands
|
|
metadata['num_holds'] = num_holds
|
|
metadata['num_rolls'] = num_rolls
|
|
metadata['num_mines'] = num_mines
|
|
return [metadata, notes]
|
|
|
|
static func load_file(filename):
|
|
# Technically, declarations end with a semicolon instead of a linebreak.
|
|
# This is a PITA to do correctly in GDScript and the files in our collection are well-behaved with linebreaks anyway, so we won't bother.
|
|
var file := File.new()
|
|
var err := file.open(filename, File.READ)
|
|
if err != OK:
|
|
print(err)
|
|
return err
|
|
var length = file.get_len()
|
|
var lines = [[]] # First list will be header, then every subsequent one is a chart
|
|
while (file.get_position() < (length-1)): # Could probably replace this with file.eof_reached()
|
|
var line : String = file.get_line()
|
|
if line.begins_with('#NOTES'): # Split to a new list for each chart definition
|
|
lines.append([])
|
|
lines[-1].append(line)
|
|
file.close()
|
|
|
|
var metadata = {}
|
|
for line in lines[0]:
|
|
var tokens = line.rstrip(';').split(':')
|
|
if TAG_TRANSLATIONS.has(tokens[0]):
|
|
metadata[TAG_TRANSLATIONS[tokens[0]]] = tokens[1]
|
|
elif len(tokens) >= 2:
|
|
metadata[tokens[0]] = tokens[1]
|
|
var charts = []
|
|
|
|
for i in range(1, len(lines)):
|
|
charts.append(load_chart(lines[i]))
|
|
|
|
return [metadata, charts]
|
|
|
|
|
|
class Test:
|
|
static func stress_pattern():
|
|
var notes = []
|
|
for bar in range(8):
|
|
notes.push_back(Note.NoteHold.new(bar*4, bar%8, 1))
|
|
for i in range(1, 8):
|
|
notes.push_back(Note.NoteTap.new(bar*4 + (i/2.0), (bar + i)%8))
|
|
notes.push_back(Note.NoteTap.new(bar*4 + (7/2.0), (bar + 3)%8))
|
|
for bar in range(8, 16):
|
|
notes.push_back(Note.NoteHold.new(bar*4, bar%8, 2))
|
|
for i in range(1, 8):
|
|
notes.push_back(Note.NoteTap.new(bar*4 + (i/2.0), (bar + i)%8))
|
|
notes.push_back(Note.NoteTap.new(bar*4 + ((i+0.5)/2.0), (bar + i)%8))
|
|
notes.push_back(Note.make_slide(bar*4 + ((i+1)/2.0), 1, (bar + i)%8, 0))
|
|
for bar in range(16, 24):
|
|
notes.push_back(Note.NoteHold.new(bar*4, bar%8, 2))
|
|
notes.push_back(Note.NoteHold.new(bar*4, (bar+1)%8, 1))
|
|
for i in range(2, 8):
|
|
notes.push_back(Note.NoteTap.new(bar*4 + (i/2.0), (bar + i)%8))
|
|
notes.push_back(Note.NoteHold.new(bar*4 + ((i+1)/2.0), (bar + i)%8, 0.5))
|
|
for bar in range(24, 32):
|
|
notes.push_back(Note.NoteHold.new(bar*4, bar%8, 1))
|
|
for i in range(1, 32):
|
|
notes.push_back(Note.NoteTap.new(bar*4 + (i/8.0), (bar + i)%8))
|
|
if (i%2) > 0:
|
|
notes.push_back(Note.NoteTap.new(bar*4 + (i/8.0), (bar + i + 4)%8))
|
|
for bar in range(32, 48):
|
|
notes.push_back(Note.NoteHold.new(bar*4, bar%8, 1))
|
|
for i in range(1, 32):
|
|
notes.push_back(Note.NoteTap.new(bar*4 + (i/8.0), (bar + i)%8))
|
|
notes.push_back(Note.NoteTap.new(bar*4 + (i/8.0), (bar + i + 3)%8))
|
|
return notes
|
|
|
|
|
|
func load_folder(folder, filename='song'):
|
|
var file = File.new()
|
|
var err = file.open('%s/%s.json' % [folder, filename], File.READ)
|
|
if err != OK:
|
|
print(err)
|
|
return err
|
|
var result_json = JSON.parse(file.get_as_text())
|
|
file.close()
|
|
if result_json.error != OK:
|
|
print('Error: ', result_json.error)
|
|
print('Error Line: ', result_json.error_line)
|
|
print('Error String: ', result_json.error_string)
|
|
return result_json.error
|
|
var result = result_json.result
|
|
result.directory = folder
|
|
return result
|
|
|
|
func load_filelist(filelist: Array, directory=''):
|
|
var charts = {}
|
|
var key := 1
|
|
for name in filelist:
|
|
var extension: String = name.rsplit('.', true, 1)[-1]
|
|
name = directory.rstrip('/') + '/' + name
|
|
var filename = find_file(name)
|
|
if filename != '':
|
|
match extension:
|
|
'rgtm': # multiple charts
|
|
var res = RGT.load_file(filename)
|
|
for k in res:
|
|
charts[k] = res[k]
|
|
'rgts', 'rgtx': # single chart
|
|
charts[key] = RGT.load_file(filename)
|
|
key += 1
|
|
'srt': # maimai, single chart
|
|
charts[key] = SRT.load_file(filename)
|
|
key += 1
|
|
'sm': # Stepmania, multiple charts
|
|
var res = SM.load_file(filename)
|
|
for k in res:
|
|
charts[k] = res[k]
|
|
_:
|
|
pass
|
|
return charts
|
|
|
|
func direct_load_ogg(filename: String) -> AudioStreamOGGVorbis:
|
|
# Loads the ogg file with that exact filename
|
|
var audiostream = AudioStreamOGGVorbis.new()
|
|
var oggfile = File.new()
|
|
oggfile.open(filename, File.READ)
|
|
audiostream.set_data(oggfile.get_buffer(oggfile.get_len()))
|
|
oggfile.close()
|
|
return audiostream
|
|
|
|
var fallback_audiostream = AudioStreamOGGVorbis.new()
|
|
func load_ogg(name: String) -> AudioStreamOGGVorbis:
|
|
# Searches through all of the paths to find the file
|
|
match find_file(name):
|
|
'': return fallback_audiostream
|
|
var filename: return direct_load_ogg(filename)
|
|
|
|
var fallback_videostream = VideoStreamWebm.new()
|
|
func load_video(name: String):
|
|
match find_file(name):
|
|
'': return fallback_videostream
|
|
var filename:
|
|
return load(filename)
|
|
# var videostream = VideoStreamGDNative.new()
|
|
# videostream.set_file(filename1)
|
|
# return videostream
|
|
|
|
func direct_load_image(filename: String) -> ImageTexture:
|
|
var tex := ImageTexture.new()
|
|
var img := Image.new()
|
|
img.load(filename)
|
|
tex.create_from_image(img)
|
|
return tex
|
|
|
|
var fallback_texture := ImageTexture.new()
|
|
func load_image(name: String) -> ImageTexture:
|
|
var filename = find_file(name)
|
|
if filename != '':
|
|
return direct_load_image(filename)
|
|
print('File not found: ', name)
|
|
return fallback_texture
|
|
|
|
|
|
func init_directory(directory: String):
|
|
var dir = Directory.new()
|
|
var err = dir.make_dir_recursive(directory)
|
|
if err != OK:
|
|
print('An error occurred while trying to create the scores directory: ', err, ERROR_CODES[err])
|
|
return err
|
|
|
|
func save_json(filename: String, data: Dictionary):
|
|
filename = userroot + filename
|
|
var dir = filename.rsplit('/', true, 1)[0]
|
|
var err = FileLoader.init_directory(dir)
|
|
if err != OK:
|
|
print('Error making directory for JSON file: ', err, ERROR_CODES[err])
|
|
return err
|
|
var json = JSON.print(data)
|
|
var file = File.new()
|
|
err = file.open(filename, File.WRITE)
|
|
if err != OK:
|
|
print('Error saving JSON file: ', err, ERROR_CODES[err])
|
|
return err
|
|
file.store_string(json)
|
|
file.close()
|
|
return OK
|
|
|
|
func load_json(filename: String):
|
|
var file = File.new()
|
|
var err
|
|
for root in PATHS:
|
|
var filename1 = root + filename
|
|
if file.file_exists(filename1):
|
|
err = file.open(filename1, File.READ)
|
|
if err != OK:
|
|
print('An error occurred while trying to open file: ', filename1, err, ERROR_CODES[err])
|
|
continue # return err
|
|
var result_json = JSON.parse(file.get_as_text())
|
|
file.close()
|
|
if result_json.error != OK:
|
|
print('Error: ', result_json.error)
|
|
print('Error Line: ', result_json.error_line)
|
|
print('Error String: ', result_json.error_string)
|
|
return result_json.error
|
|
return result_json.result
|
|
print('File not found in any libraries: ', filename)
|
|
return ERR_FILE_NOT_FOUND
|