Luke Hubmayer-Werner
fe27cdab0e
Moving things away from entangled Node2Ds to proper Controls. Should enable RadialGame to be placed wherever without bugs. |
||
---|---|---|
.import | ||
assets | ||
scripts | ||
shaders | ||
singletons | ||
.gitignore | ||
Menu.tscn | ||
NoteHandler.tscn | ||
OptionPanel.tscn | ||
README.md | ||
RadialGame.tscn | ||
default_bus_layout.tres | ||
default_env.tres | ||
export_presets.cfg | ||
main.tscn | ||
project.godot |
README.md
A rhythm game of sorts written for Godot 3.2.
Currently mostly touchscreen-oriented with support for Maimai-style circular 8note charts,
with the aim of eventually adding a DDR-style mode with Stepmania .sm
file support and a DanceRush-style mode.
Example gameplay vid: https://youtu.be/Z8OOOoXMGpA