TabComp/tabcomp.py

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from includes.helpers import load_tsv, dump_tsv
from includes.rom_serde import FF5SNESHandler, FF5GBAHandler
from argparse import ArgumentParser
from configparser import ConfigParser
from glob import glob
import re
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parser = ArgumentParser(description='The ROMhacking Table Compiler.')
parser.add_argument('action', choices=['extract', 'build'])
parser.add_argument('rom', help='The ROM to use as a basis for extracting data.')
parser.add_argument('project', help='The project folder to extract data to, or compile data from.')
parser.add_argument('tables', nargs='*', help='Specify which tables to extract or compile, separated by spaces. If left empty, nothing will be extracted, or all tables in a project will be compiled. See the labels in https://git.ufeff.net/birdulon/ChocolateBirdData/src/branch/master/5/addresses_SNES_PSX.tsv for a list of values which may be used, though bear in mind things such as graphics and maps are currently not supported in a sensible way.')
known_roms = {
'Final Fantasy V': {
'SNES': {
'any': {'filename': r'.*Final Fantasy [V5].*\.sfc', 'handler': FF5SNESHandler()},
},
'GBA': {
'U': {'filename': r'2564 - .*\.gba', 'handler': FF5GBAHandler('U')},
'E': {'filename': r'2727 - .*\.gba', 'handler': FF5GBAHandler('E')},
},
},
}
def guess_rom(filename: str) -> dict:
for game, gd in known_roms.items():
for platform, pd in gd.items():
for region, rd in pd.items():
if re.fullmatch(rd['filename'], filename):
return {'Game': game, 'Platform': platform, 'Region': region}
def main():
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args = parser.parse_args()
if not args.rom:
print('No ROM specified!')
return
if not args.project:
return
rom_id = guess_rom(args.rom)
project_folder = args.project.rstrip('/') + '/'
project_folder_len = len(project_folder)
config = ConfigParser()
config['TabComp.Project'] = rom_id # {'Game': 'Final Fantasy V', 'Platform': 'SNES', 'Region': 'any'}
try:
with open(f'{project_folder}project.ini', 'r') as configfile:
config.read_file(configfile)
except FileNotFoundError:
pass
with open(f'{project_folder}project.ini', 'w') as configfile:
config.write(configfile)
game = config['TabComp.Project']['Game']
platform = config['TabComp.Project']['Platform']
region = config['TabComp.Project']['Region']
try:
handler = known_roms[game][platform][region]['handler']
except IndexError:
print(f'Unsupported ROM for project - "{game}" on "{platform}" with region "{region}"')
return
with open(args.rom, 'rb') as file:
rom_bytes = file.read()
in_buffer = bytearray(rom_bytes)
match args.action:
case 'extract':
if not args.tables:
print('Must specify tables to extract!')
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return
tables = [table for table in args.tables]
print(f'Attempting to extract tables {tables}')
for table in tables:
data = handler.extract(table, in_buffer)
dump_tsv(f'{project_folder}{table}.tsv', data)
print('Done extracting!')
case 'build':
tables = [table for table in args.tables]
if not args.tables:
# Find all .tsv files in project folder
tables = [file[project_folder_len:-4] for file in glob(f'{project_folder}*.tsv')]
print(f'Attempting to build tables {tables}')
out_buffer = bytearray(rom_bytes)
for table in tables:
data = load_tsv(f'{project_folder}{table}.tsv')
handler.build_partial(table, data, in_buffer, out_buffer)
out_filename = f'{project_folder}rom.sfc'
with open(out_filename, 'wb') as file:
file.write(out_buffer)
print(f'Compiled to "{out_filename}", make your own .ips from this')
case _:
'Invalid action!'
return
if __name__ == '__main__':
main()