Commit Graph

31 Commits

Author SHA1 Message Date
Luke Hubmayer-Werner 94a0ad8a24 Added Alina Sava's "Sysfont" (OFL 1.1)
https://fontsarena.com/sysfont-by-alina-sava/
2023-07-31 15:04:01 +09:30
Luke Hubmayer-Werner 30feb29526 Fix some parts of the save schema 2023-07-29 02:41:51 +09:30
Luke Hubmayer-Werner 58c70b1acd Test savefile.
This isn't going to get me DMCA'd, is it?
2023-07-29 01:54:18 +09:30
Luke Hubmayer-Werner 244058b22c Working SNES save loading! 2023-07-29 01:53:03 +09:30
Luke Hubmayer-Werner 9df22ba5a1 Add some save spec 2023-07-28 23:12:33 +09:30
Luke Hubmayer-Werner 05571c3adb Basic waterfall scroll 2023-07-28 18:03:37 +09:30
Luke Hubmayer-Werner 544ca5be0b Approximate sea HScroll 2023-07-28 17:01:24 +09:30
Luke Hubmayer-Werner 17523985bd Sea scroll shader, silly edition 2023-07-28 16:35:15 +09:30
Luke Hubmayer-Werner cc1052ceb4 Add json loading 2023-07-28 15:57:21 +09:30
Luke Hubmayer-Werner e0266998b9 Notes on map sprites 2023-07-28 15:49:58 +09:30
Luke Hubmayer-Werner 005152a8c3 Move battle sprites to new test scene 2023-07-28 00:17:03 +09:30
Luke Hubmayer-Werner 058f436a7d Fixed world map rendering 2023-07-28 00:08:08 +09:30
Luke Hubmayer-Werner 36dc124edb [WIP] Worldmap viewing - interesting aesthetic with missing tiles
Looks a bit like the worldmap shrink
2023-07-27 22:00:31 +09:30
Luke Hubmayer-Werner a7b3377df6 Add summary to readme 2023-07-27 20:05:45 +09:30
Luke Hubmayer-Werner f174092b7f Break out sound buttons to test scene 2023-07-27 19:58:29 +09:30
Luke Hubmayer-Werner cbd624c53d Make sample button enabling more granular, like a loading bar 2023-07-27 19:53:52 +09:30
Luke Hubmayer-Werner 17fd68bbbb WorldMap plumbing 2023-07-27 19:38:53 +09:30
Luke Hubmayer-Werner daf4c54cd5 Move map blocks to a test scene 2023-07-27 16:43:51 +09:30
Luke Hubmayer-Werner b8977c8fdc Searching for map tile pathing flags 2023-07-27 01:34:25 +09:30
Luke Hubmayer-Werner 9d5d5b56f4 Worldmap block graphics loaded 2023-07-26 23:09:29 +09:30
Luke Hubmayer-Werner 7fcd05816c Update palette shader for 16x16 palettes (GLES2) 2023-07-26 22:49:17 +09:30
Luke Hubmayer-Werner cb7f292e17 Fix BRR filter bug, use PoolIntArray in loader (still slow) 2023-07-26 22:21:25 +09:30
Luke Hubmayer-Werner 7a9388bf2b Thread sound loading as it is quite slow currently 2023-07-26 21:52:54 +09:30
Luke Hubmayer-Werner 13b58d3b91 Add README.md 2023-07-26 16:48:57 +09:30
Luke Hubmayer-Werner 91181e1a78 Instrument sample loop points, correct pitch interpretation 2023-07-26 14:41:48 +09:30
Luke Hubmayer-Werner b5800ae0fa Fix SFX BRR data locations 2023-07-25 18:37:55 +09:30
Luke Hubmayer-Werner f19a8c0f50 Rearrange structure 2023-07-25 16:42:20 +09:30
Luke Hubmayer-Werner cdc8f96c52 move load_sprites singleton 2023-07-25 14:58:47 +09:30
Luke Hubmayer-Werner c4522ea1a3 GLES2 mode 2023-07-25 14:49:32 +09:30
Luke Hubmayer-Werner fb336cc69a Remove phantom embedded shader 2023-07-25 14:32:52 +09:30
Luke Hubmayer-Werner b6b55bd2a5 Haphazard progress 2023-07-25 14:21:10 +09:30