CoopPuzzle/Main.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://scripts/GameField.gd" type="Script" id=1]
[ext_resource path="res://GridLines.shader" type="Shader" id=2]
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[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 2 )
shader_param/rows = 44.0
shader_param/cols = 63.0
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shader_param/color_unmarked = Color( 0.5, 0.5, 0.5, 1 )
shader_param/color_marked = Color( 0, 0, 1, 1 )
shader_param/color_crossed = Color( 1, 0, 0, 1 )
shader_param/line_thickness = 0.1
shader_param/line_offset = 0.05
[node name="Control" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 3
__meta__ = {
"_edit_use_anchors_": false
}
[node name="GameField" type="ColorRect" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
size_flags_vertical = 3
color = Color( 0.8, 0.8, 0.8, 1 )
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="TextureRect" type="TextureRect" parent="GameField"]
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material = SubResource( 1 )
margin_top = -2.0
margin_right = 40.0
margin_bottom = 38.0
expand = true
stretch_mode = 1
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__meta__ = {
"_edit_use_anchors_": false
}