Luke Hubmayer-Werner
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292a4943a0
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Basic grid shader as Godot line drawing is SLOW
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2020-05-23 02:52:12 +09:30 |
Luke Hubmayer-Werner
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a1d11d6fb7
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Fixed first x placed/cleared not being undoable
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2020-05-22 23:43:32 +09:30 |
Luke Hubmayer-Werner
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c5232db66e
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Fix off-by-one errors in undo stack
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2020-05-22 23:12:11 +09:30 |
Luke Hubmayer-Werner
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117e8eab8e
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Undo stack walking
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2020-05-22 22:44:49 +09:30 |
Luke Hubmayer-Werner
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3251e2f03b
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Working undo
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2020-05-22 22:19:27 +09:30 |
Luke Hubmayer-Werner
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1c622da928
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Undo state tracking (no reverse yet)
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2020-05-21 23:00:50 +09:30 |
Luke Hubmayer-Werner
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07a4e47201
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Basic drawing now disallows drawing X over existing lines and vice versa
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2020-05-21 15:36:05 +09:30 |
Luke Hubmayer-Werner
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ed2e2c5006
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Drawing works(?)
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2020-05-20 20:18:52 +09:30 |
Luke Hubmayer-Werner
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38ff9c03b7
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Refactored draw code
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2020-05-20 17:16:36 +09:30 |
Luke Hubmayer-Werner
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c8ab4d077b
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First commit - loads a saved pzpre3.1 file
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2020-05-20 16:49:22 +09:30 |