2019-11-10 15:09:14 +10:30
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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[application]
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config/name="Rhythm"
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run/main_scene="res://main.tscn"
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config/icon="res://icon.png"
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[audio]
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output_latency=5
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channel_disable_threshold_db=-100.0
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channel_disable_time=5.0
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[autoload]
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Note="*res://Note.gd"
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FileLoader="*res://FileLoader.gd"
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2019-11-13 00:48:06 +10:30
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Rules="*res://Rules.gd"
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2019-11-19 00:17:48 +10:30
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GameTheme="*res://GameTheme.gd"
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2019-11-21 23:44:42 +10:30
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SFXPlayer="*res://SFXPlayer.gd"
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2019-11-10 15:09:14 +10:30
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[debug]
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gdscript/warnings/unused_variable=false
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gdscript/warnings/unused_class_variable=false
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gdscript/warnings/unused_argument=false
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gdscript/warnings/unused_signal=false
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gdscript/warnings/return_value_discarded=false
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gdscript/warnings/integer_division=false
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[display]
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window/size/width=1920
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window/size/height=1080
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2019-11-23 20:31:28 +10:30
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window/size/fullscreen=true
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2019-11-10 15:09:14 +10:30
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window/handheld/orientation="sensor"
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window/stretch/mode="2d"
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window/stretch/aspect="keep_height"
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[gdnative]
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singletons=[ "res://addons/videodecoder.gdnlib" ]
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[rendering]
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2019-11-13 00:48:06 +10:30
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environment/default_clear_color=Color( 0, 0, 0, 1 )
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2019-11-10 15:09:14 +10:30
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quality/filters/msaa=1
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environment/default_environment="res://default_env.tres"
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