Library groundwork

This commit is contained in:
Luke Hubmayer-Werner 2020-05-02 15:45:27 +09:30
parent 1d0344f3f4
commit 2442d5b6bd
4 changed files with 172 additions and 13 deletions

View File

@ -30,6 +30,7 @@ channel_disable_time=5.0
Note="*res://scripts/Note.gd"
Rules="*res://scripts/Rules.gd"
FileLoader="*res://scripts/FileLoader.gd"
Library="*res://scripts/Library.gd"
GameTheme="*res://scripts/GameTheme.gd"
SFXPlayer="*res://scripts/SFXPlayer.gd"

View File

@ -54,6 +54,7 @@ func find_by_extensions(array, extensions=null) -> Dictionary:
output[ext] = [filename]
return output
const default_difficulty_keys = ['Z', 'B', 'A', 'E', 'M', 'R']
func scan_library():
print('Scanning library')
var rootdir = userroot + 'songs'
@ -83,6 +84,12 @@ func scan_library():
genres[song_defs[key]['genre']].append(key)
else:
genres[song_defs[key]['genre']] = [key]
if typeof(song_defs[key]['chart_difficulties']) == TYPE_ARRAY:
var diffs = song_defs[key]['chart_difficulties']
var chart_difficulties = {}
for i in min(len(diffs), len(default_difficulty_keys)):
chart_difficulties[default_difficulty_keys[i]] = diffs[i]
song_defs[key]['chart_difficulties'] = chart_difficulties
elif dir.file_exists(key + '/collection.json'):
var collection = FileLoader.load_folder('%s/%s' % [rootdir, key], 'collection')
collections[key] = collection
@ -90,11 +97,17 @@ func scan_library():
for key in collection.keys():
if key != 'songs':
base_dict[key] = collection[key]
for song in collection['songs']:
for song_key in collection['songs'].keys():
var song_dict = collection['songs'][song_key]
var song_def = base_dict.duplicate()
song_defs[key] = song_def
for key in song.keys():
song_def[key] = song[key]
song_defs[song_key] = song_def
for key in song_dict.keys():
song_def[key] = song_dict[key]
song_images[song_key] = FileLoader.load_image('%s/%s/%s.png' % [rootdir, key, song_key])
if song_defs[song_key]['genre'] in genres:
genres[song_defs[song_key]['genre']].append(song_key)
else:
genres[song_defs[song_key]['genre']] = [song_key]
else:
var files_by_ext = find_by_extensions(directory_list(rootdir + '/' + key, false).files)
if 'sm' in files_by_ext:
@ -244,10 +257,10 @@ class RGT:
return notes
Format.RGTM:
lines.pop_front() # Anything before the first [header] is meaningless
var charts = []
for c in lines:
charts.append(parse_rgts(c))
return [chart_ids, charts]
var charts = {}
for i in len(lines):
charts[chart_ids[i]] = parse_rgts(lines[i])
return charts
return format
static func parse_rgtx(lines):
@ -532,6 +545,30 @@ func load_folder(folder, filename='song'):
result.directory = folder
return result
func load_filelist(filelist: Array):
var charts = {}
var key := 1
for filename in filelist:
var extension: String = filename.rsplit('.', true, 1)[-1]
match extension:
'rgtm': # multiple charts
var res = RGT.load_file(filename)
for key in res:
charts[key] = res[key]
'rgts', 'rgtx': # single chart
charts[key] = RGT.load_file(filename)
key += 1
'srt': # maimai, single chart
charts[key] = SRT.load_file(filename)
key += 1
'sm': # Stepmania, multiple charts
var res = SM.load_file(filename)
for key in res:
charts[key] = res[key]
_:
pass
return charts
func load_ogg(filename) -> AudioStreamOGGVorbis:
var audiostream = AudioStreamOGGVorbis.new()

121
scripts/Library.gd Normal file
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@ -0,0 +1,121 @@
extends Node
class MultilangStr:
# Automatically propogate higher langs to lower ones if lower ones are missing.
# e.g. if we don't have a proper english title, return the transliterated one instead
# If I could alias properties, these would have their full names as well, but no point duplicating variables for the longform.
var n := '' setget set_native
var tl := '' setget set_translit
var en := '' setget set_english
func _init(native='', translit='', english=''):
self.n = native
if not translit.empty():
self.tl = translit
if not english.empty:
self.en = english
# func get_native() -> String:
# return n
# func get_translit() -> String:
# return tl if tl else n
# func get_english() -> String:
# return en if en else self.tl
func set_native(native) -> void:
n = native
if tl.empty():
tl = native
func set_translit(translit) -> void:
tl = translit
if en.empty():
en = translit
func set_english(english) -> void:
en = english
class Song:
var title: MultilangStr
var subtitle: MultilangStr
var artist: MultilangStr
var BPM: float
var bpm_beats: Array
var bpm_values: Array
var dynamic_bpm: bool
var genre: String
var tile_filename: String
var audio_filelist: Array
var video_filelist: Array
var chart_filelist: Array
var audio_offsets: Array
var video_offsets: Array
var audio_preview_times: Array
var video_dimensions: Array
var chart_difficulties: Dictionary
const default_difficulty_keys = ['Z', 'B', 'A', 'E', 'M', 'R']
func _init(values: Dictionary):
title = MultilangStr.new(values.get('title', ''), values.get('title_transliteration', ''), values.get('title_english', ''))
subtitle = MultilangStr.new(values.get('subtitle', ''), values.get('subtitle_transliteration', ''), values.get('subtitle_english', ''))
artist = MultilangStr.new(values.get('artist', ''), values.get('artist_transliteration', ''), values.get('artist_english', ''))
dynamic_bpm = false
if 'bpm_values' in values:
bpm_values = values['bpm_values']
BPM = bpm_values[0]
bpm_beats = values.get('bpm_beats', [0.0])
dynamic_bpm = true if len(bpm_beats) > 1 and len(bpm_beats)==len(bpm_values) else false
if 'bpm' in values:
BPM = values['bpm']
tile_filename = values.get('tile_filename', '%s.png'%values.get('index', 'tile'))
audio_filelist = values.get('audio_filelist', ['%s.ogg'%values.get('index', 'audio')])
video_filelist = values.get('video_filelist', ['%s.webm'%values.get('index', 'video')])
video_dimensions = values.get('video_dimensions', [1.0, 1.0])
audio_preview_times = values.get('video_dimensions', [1.0, 1.0])
genre = values.get('genre', 'None')
chart_filelist = values.get('chart_filelist', ['%s.rtgm'%values.get('index', 'charts')])
var diffs = values['chart_difficulties']
match typeof(diffs):
TYPE_DICTIONARY:
chart_difficulties = diffs
TYPE_ARRAY:
chart_difficulties = {}
for i in min(len(diffs), len(default_difficulty_keys)):
chart_difficulties[default_difficulty_keys[i]] = diffs[i]
_:
print_debug('Invalid chart_difficulties!', title.en)
chart_difficulties = {}
func get_BPM(realtime:=0.0):
if not dynamic_bpm:
return BPM
# TODO: some dynamic behaviour when all that jazz is implemented
var all_songs = {}
var genre_ids = {}
var genre_titles = []
var genre_songs = []
var tile_tex_cache = {} # We'll need some way of managing this later since holding all the tiles in memory might be expensive
var charts_cache = {}
func get_song_tile_texture(song_key):
if song_key in tile_tex_cache:
return tile_tex_cache[song_key]
elif song_key in all_songs:
tile_tex_cache[song_key] = load(all_songs[song_key].tile_filename)
return tile_tex_cache[song_key]
else:
print_debug('Invalid song_key: ', song_key)
func get_song_charts(song_key):
if song_key in charts_cache:
return charts_cache[song_key]
elif song_key in all_songs:
charts_cache[song_key] = FileLoader.load_filelist(all_songs[song_key].chart_filelist)
return charts_cache[song_key]
else:
print_debug('Invalid song_key: ', song_key)
func initialize():
pass

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@ -111,8 +111,8 @@ func _ready():
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
var diff = selected_song - (selected_song_vis + selected_song_delta)
selected_song_speed = sign(diff)*ease(abs(diff), 2)*10
selected_song_delta += selected_song_speed * delta
selected_song_speed = ease(abs(diff), 1)*10
selected_song_delta += sign(diff) * selected_song_speed * delta
if selected_song_delta > 0.5:
selected_song_delta -= 1.0
selected_song_vis += 1
@ -139,9 +139,9 @@ func draw_songtile(song_key, position, size, title_text:=false, difficulty=selec
draw_rect(Rect2(position.x - outline_px, position.y - outline_px, size + outline_px*2, size + outline_px*2), diff_color)
draw_texture_rect(song_images[song_key], rect, false)
# Draw track difficulty rating
draw_string_centered(GenreFont, Vector2(position.x+size-24, position.y+size-56), diffstr(song_defs[song_key]["chart_difficulties"][difficulty]), diff_color)
draw_string_centered(GenreFont, Vector2(position.x+size-24, position.y+size-56), song_defs[song_key]['chart_difficulties'].get(Library.Song.default_difficulty_keys[difficulty], 0), diff_color)
if title_text:
draw_string_centered(TitleFont, Vector2(position.x+size/2.0, position.y+size), song_defs[song_key]["title"], Color(0.95, 0.95, 1.0))
draw_string_centered(TitleFont, Vector2(position.x+size/2.0, position.y+size), song_defs[song_key]['title'], Color(0.95, 0.95, 1.0))
return rect
func diffstr(difficulty: float):
@ -155,7 +155,7 @@ func _draw_song_select(center: Vector2) -> Array:
var spacer_y = 64
var sel_scales := [1.0, 0.8, 0.64, 0.512, 0.4096]
var bg_scales := [0.64, 0.64, 0.64, 0.512, 0.4096]
var gy := center.y
var gy := center.y -250
var touchrects := []
for g in len(genres):