Hack to make high-bpm charts playable

This commit is contained in:
Luke Hubmayer-Werner 2021-01-14 00:42:09 +10:30
parent 6941965965
commit 40a5a9ea20
1 changed files with 1 additions and 0 deletions

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@ -513,6 +513,7 @@ func load_track(song_key: String, difficulty_key: String):
for note in chart[1]: for note in chart[1]:
all_notes.append(Note.copy_note(note)) all_notes.append(Note.copy_note(note))
bpm = data.BPM bpm = data.BPM
GameTheme.note_forecast_beats = 2.0 if (bpm < 180) else 3.0 # Hack to make high-BPM playable until proper settings
sync_offset_audio = data.audio_offsets[0] sync_offset_audio = data.audio_offsets[0]
sync_offset_video = data.video_offsets[0] sync_offset_video = data.video_offsets[0]
var videostream = FileLoader.load_video('songs/' + data.filepath.rstrip('/') + '/' + data.video_filelist[0]) var videostream = FileLoader.load_video('songs/' + data.filepath.rstrip('/') + '/' + data.video_filelist[0])