Hack to make high-bpm charts playable
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@ -513,6 +513,7 @@ func load_track(song_key: String, difficulty_key: String):
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for note in chart[1]:
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for note in chart[1]:
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all_notes.append(Note.copy_note(note))
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all_notes.append(Note.copy_note(note))
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bpm = data.BPM
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bpm = data.BPM
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GameTheme.note_forecast_beats = 2.0 if (bpm < 180) else 3.0 # Hack to make high-BPM playable until proper settings
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sync_offset_audio = data.audio_offsets[0]
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sync_offset_audio = data.audio_offsets[0]
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sync_offset_video = data.video_offsets[0]
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sync_offset_video = data.video_offsets[0]
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var videostream = FileLoader.load_video('songs/' + data.filepath.rstrip('/') + '/' + data.video_filelist[0])
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var videostream = FileLoader.load_video('songs/' + data.filepath.rstrip('/') + '/' + data.video_filelist[0])
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