Luke Hubmayer-Werner
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ed114f2101
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Merge hold arrows and note sprites onto a single spritesheet
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2020-12-21 22:52:15 +10:30 |
Luke Hubmayer-Werner
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88dd909c0d
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Small fixes to enable proper MMF library playback
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2020-05-03 15:41:16 +09:30 |
Luke Hubmayer-Werner
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914b00f50d
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File access refactoring for multiple library directories
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2020-05-03 00:11:01 +09:30 |
Luke Hubmayer-Werner
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2442d5b6bd
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Library groundwork
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2020-05-02 15:45:27 +09:30 |
Luke Hubmayer-Werner
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1d0344f3f4
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Scripts refactoring
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2020-05-01 15:47:28 +09:30 |
Luke Hubmayer-Werner
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7665929ed9
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RGTS parser mostly done, pre-scripts refactor
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2020-05-01 15:45:28 +09:30 |
Luke Hubmayer-Werner
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be9f750a69
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Note constructor order fixup, GLES2 fix
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2020-04-30 17:15:44 +09:30 |
Luke Hubmayer-Werner
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9e70c0b4f4
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Ported to GLES2
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2020-04-26 21:20:31 +09:30 |
Luke Hubmayer-Werner
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dcc25dae5f
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Not sure what has changed
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2020-04-26 13:49:44 +09:30 |
Luke Hubmayer-Werner
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8088ea097d
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First 3.2 update.
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2020-03-12 23:05:12 +10:30 |
Luke Hubmayer-Werner
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7db37acb36
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Color format RH doesn't work on Redmi K20pro
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2020-01-01 22:57:30 +10:30 |
Luke Hubmayer-Werner
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d9914c4552
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Gamefield subsampling for low-end devices
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2019-12-21 20:42:19 +10:30 |
Luke Hubmayer-Werner
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5a4def27b0
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Square-based scene. Auto-centering. Silder demonstration for receptor mesh.
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2019-12-17 15:05:27 +10:30 |
Luke Hubmayer-Werner
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ad7a49fabf
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[WIP] Somewhat nice song menu layout
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2019-11-23 20:31:28 +10:30 |
Luke Hubmayer-Werner
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0b48599dac
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Basic SFX
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2019-11-21 23:44:42 +10:30 |
Luke Hubmayer-Werner
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b8502e6f02
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Basic input handling and judgement text
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2019-11-19 00:17:48 +10:30 |
Luke Hubmayer-Werner
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8e5f51cce9
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Refactor, first attempt at slides.
Slides currently have no texture and need deletion
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2019-11-13 00:48:06 +10:30 |
Luke Hubmayer-Werner
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8aa139646e
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Project files (no assets/song files)
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2019-11-10 15:09:14 +10:30 |