Commit Graph

34 Commits

Author SHA1 Message Date
Luke Hubmayer-Werner a3231c1ba9 BGM Render Shader mostly working 2024-07-13 23:52:18 +09:30
Luke Hubmayer-Werner 302eaac7ac [WIP] Improved bgm shader 2024-07-13 20:08:51 +09:30
Luke Hubmayer-Werner bfd093317e [WIP] Hacky test render of BGM0 2024-07-13 03:04:59 +09:30
Luke Hubmayer-Werner e9b0db8277 [WIP] Finally some nice sounding shader output 2024-07-13 02:17:19 +09:30
Luke Hubmayer-Werner fbd3dd52c7 [WIP] Audio shader almost working 2024-07-12 14:43:40 +09:30
Luke Hubmayer-Werner e077c4e036 [WIP] Audio shader... converting stuff to packed ints because floats are hitting gles2 precision limits 2024-07-12 01:20:15 +09:30
Luke Hubmayer-Werner ef970396f6 [WIP] Still messing with audio shader 2024-07-12 00:22:40 +09:30
Luke Hubmayer-Werner 89d244eb88 [WIP] Sound render shader 2024-07-10 22:30:35 +09:30
Luke Hubmayer-Werner 80cbfa7ab8 Some plumbing for upcoming fake compute shaders 2024-07-10 00:35:29 +09:30
Luke Hubmayer-Werner 9dfa0b1ec7 Make hot reloading ROMs actually work on the web build with battle_sprites 2024-07-08 16:55:53 +09:30
Luke Hubmayer-Werner 80d65d2a76 Add shortcut buttons to battle_sprites debug scene
Also attempt to hot reload it on new ROMs
2024-07-08 16:11:22 +09:30
Luke Hubmayer-Werner 038ab69a54 Revisiting WorldMap pathing
Cleaning up some older debugging stuff
2024-07-06 01:23:40 +09:30
Luke Hubmayer-Werner adb720668f Remove dict of map event replacement regions 2024-07-05 20:05:55 +09:30
Luke Hubmayer-Werner 74ab47f1e8 Preserve map region replacement order 2024-07-05 19:21:54 +09:30
Luke Hubmayer-Werner f1fb01501c Add loop extension hack for audio samples 2024-07-05 17:19:03 +09:30
Luke Hubmayer-Werner 334545fcc4 Add WorldMap dynamic regional changes 2024-07-05 02:11:24 +09:30
Luke Hubmayer-Werner 61ed503d58 Update Worldmap
Add unoptimized desert palette animation
Make worldmap scrolling smooth
Also reduce minimum window size to 1x scaling
2024-04-12 19:49:02 +09:30
Luke Hubmayer-Werner 925d68619b Add punch frames
Also fix main.tcsn rect size
2023-12-08 21:24:06 +10:30
Luke Hubmayer-Werner 923e2f463e Refactor Debug menu, and add Party Menu for saves 2023-12-07 20:13:14 +10:30
Luke Hubmayer-Werner 4d941207e5 Wire up a debug menu to show test scenes 2023-12-06 14:05:19 +10:30
Luke Hubmayer-Werner 7b7b0a1876 Minimap experimentation
Add a tile globbing hack to enable 2x2 blocks to render nicely at different scales
2023-12-06 14:05:03 +10:30
Luke Hubmayer-Werner 9678501a8c Rework world map viewer
Instead of creating TextureRects, draw a full-window quad with appropriate UVs
Also add a minimap and keyboard scrolling
2023-12-06 14:04:52 +10:30
Luke Hubmayer-Werner bd5598f98f Basic music playback 2023-08-26 16:55:47 +09:30
Luke Hubmayer-Werner 009e6933ef Slightly optimize BRR loading 2023-08-25 18:33:35 +09:30
Luke Hubmayer-Werner a27736f917 Added full SNES save file serialization
Ticked off SNES save support on the README.md
2023-08-03 22:26:26 +09:30
Luke Hubmayer-Werner 36d025e18c Fix save serialization 2023-08-03 21:02:41 +09:30
Luke Hubmayer-Werner 00496ed59f Comment out unit test sample gen 2023-08-03 17:30:41 +09:30
Luke Hubmayer-Werner 1c914ce603 Add unit test script for save files
Remember to disable sample generation after first attempt
2023-08-03 17:27:03 +09:30
Luke Hubmayer-Werner fc0f184dc9 Tighten up some stuff with the new res target 2023-08-02 22:11:35 +09:30
Luke Hubmayer-Werner 005152a8c3 Move battle sprites to new test scene 2023-07-28 00:17:03 +09:30
Luke Hubmayer-Werner 058f436a7d Fixed world map rendering 2023-07-28 00:08:08 +09:30
Luke Hubmayer-Werner 36dc124edb [WIP] Worldmap viewing - interesting aesthetic with missing tiles
Looks a bit like the worldmap shrink
2023-07-27 22:00:31 +09:30
Luke Hubmayer-Werner f174092b7f Break out sound buttons to test scene 2023-07-27 19:58:29 +09:30
Luke Hubmayer-Werner daf4c54cd5 Move map blocks to a test scene 2023-07-27 16:43:51 +09:30