Luke Hubmayer-Werner
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458bf30b4e
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Small cleanup to properly use library paths
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2021-02-07 22:57:11 +10:30 |
Luke Hubmayer-Werner
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b74c2c7df5
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Rearrange default scene
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2021-01-31 22:49:01 +10:30 |
Luke Hubmayer-Werner
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1503d8eb03
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Refactor font paths
Also include some centerline testing and a common theme
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2021-01-30 23:20:27 +10:30 |
Luke Hubmayer-Werner
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cda5f5ac3b
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Add Video singleton.
This enables multiple video views across the game and will aid in the upcoming multiplayer-driven refactoring.
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2021-01-29 17:07:39 +10:30 |
Luke Hubmayer-Werner
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f90543660f
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Refactor out single-mode silliness
Gotta lay out the scene tree such that Radial and Dance modes can be loaded in and out.
Godot's GUI nodes are pretty good we should use them more :)
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2021-01-24 02:49:08 +10:30 |
Luke Hubmayer-Werner
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b4e10d3eb5
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Refactor options out of InputHandler
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2021-01-24 01:15:52 +10:30 |
Luke Hubmayer-Werner
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4cd369013f
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Chart language selection
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2021-01-21 19:47:21 +10:30 |
Luke Hubmayer-Werner
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156461ae64
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Make main volume slider more useful -40db instead of -70db
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2021-01-21 18:39:48 +10:30 |
Luke Hubmayer-Werner
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2c1905c850
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Somehow missed these earlier.
default_bus_layout required for song preview to work!
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2021-01-15 21:02:19 +10:30 |
Luke Hubmayer-Werner
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ad919e466b
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Add preview music to song selection!!!
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2021-01-14 21:00:10 +10:30 |
Luke Hubmayer-Werner
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c2ab9dd78e
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Move subsampling to new Settings singleton
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2021-01-14 20:35:30 +10:30 |
Luke Hubmayer-Werner
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6941965965
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Added volume slider
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2021-01-14 00:11:28 +10:30 |
Luke Hubmayer-Werner
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f588a85feb
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Housekeeping
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2021-01-09 00:28:56 +10:30 |
Luke Hubmayer-Werner
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96d1a44417
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Receptors shader refactor (linear shadow calcs!)
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2021-01-05 22:27:11 +10:30 |
Luke Hubmayer-Werner
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75759659ee
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Hide receptors inside menu
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2021-01-05 00:03:36 +10:30 |
Luke Hubmayer-Werner
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ccb6a547ca
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Refactor out performance monitors
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2021-01-02 18:51:54 +10:30 |
Luke Hubmayer-Werner
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2876b70cf0
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Add wakelock button for later gamepad testing.
Currently nonfunctional on desktop platforms due to engine limitation.
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2021-01-02 00:40:01 +10:30 |
Luke Hubmayer-Werner
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06ebe791fb
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Menu tweaks
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2020-12-31 18:53:27 +10:30 |
Luke Hubmayer-Werner
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eaa1d09506
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Menu fixes - CJK fallback font for difficulties, chart difficulty fallback
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2020-12-30 00:00:31 +10:30 |
Luke Hubmayer-Werner
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14ebaf2f1e
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Fix subsampling to be independent of screen resolution
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2020-12-22 23:10:45 +10:30 |
Luke Hubmayer-Werner
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ed114f2101
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Merge hold arrows and note sprites onto a single spritesheet
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2020-12-21 22:52:15 +10:30 |
Luke Hubmayer-Werner
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51ffc9bb48
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Small fixes
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2020-08-22 14:33:40 +09:30 |
Luke Hubmayer-Werner
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88dd909c0d
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Small fixes to enable proper MMF library playback
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2020-05-03 15:41:16 +09:30 |
Luke Hubmayer-Werner
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1d0344f3f4
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Scripts refactoring
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2020-05-01 15:47:28 +09:30 |
Luke Hubmayer-Werner
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9e70c0b4f4
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Ported to GLES2
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2020-04-26 21:20:31 +09:30 |
Luke Hubmayer-Werner
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dcc25dae5f
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Not sure what has changed
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2020-04-26 13:49:44 +09:30 |
Luke Hubmayer-Werner
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c1aac96a6e
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More .sm framework
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2020-03-30 23:21:20 +10:30 |
Luke Hubmayer-Werner
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703edb9656
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Refactored Library scan, Note construction. Preparing for StepMania charts.
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2020-03-29 17:43:28 +10:30 |
Luke Hubmayer-Werner
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8088ea097d
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First 3.2 update.
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2020-03-12 23:05:12 +10:30 |
Luke Hubmayer-Werner
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d9914c4552
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Gamefield subsampling for low-end devices
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2019-12-21 20:42:19 +10:30 |
Luke Hubmayer-Werner
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f11421195e
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Color hints on shaders. Fadeout notelines.
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2019-12-21 11:03:36 +10:30 |
Luke Hubmayer-Werner
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204aa83461
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Converted receptor ring to mesh with shader. WIP: Bezel changes
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2019-12-20 21:39:03 +10:30 |
Luke Hubmayer-Werner
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0fd8abf53b
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draw_polyline works on 3.1.2
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2019-12-18 15:59:56 +10:30 |
Luke Hubmayer-Werner
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5a4def27b0
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Square-based scene. Auto-centering. Silder demonstration for receptor mesh.
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2019-12-17 15:05:27 +10:30 |
Luke Hubmayer-Werner
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ac867937ea
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Score hardcoded autoload, pretty score shader
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2019-12-11 01:10:31 +10:30 |
Luke Hubmayer-Werner
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92b83416a3
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[WIP] Scores can be saved. Screen filter blocks out video on scorescreen.
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2019-12-10 23:57:33 +10:30 |
Luke Hubmayer-Werner
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e85675f780
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[WIP] transitioning from hardcoded test song to library loading
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2019-11-22 23:59:38 +10:30 |
Luke Hubmayer-Werner
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0b48599dac
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Basic SFX
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2019-11-21 23:44:42 +10:30 |
Luke Hubmayer-Werner
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9ffd8d57c5
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Note judgement text
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2019-11-19 20:08:35 +10:30 |
Luke Hubmayer-Werner
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b8502e6f02
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Basic input handling and judgement text
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2019-11-19 00:17:48 +10:30 |
Luke Hubmayer-Werner
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3ed63d81b9
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Redid math to a zero center
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2019-11-18 13:11:02 +10:30 |
Luke Hubmayer-Werner
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f54171ad0b
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Fixed note dot regression. Slide trails are now how I want them.
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2019-11-14 22:27:30 +10:30 |
Luke Hubmayer-Werner
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1d6aa6472f
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Slide trails render correctly.
Still need to modulate their alpha based on time and position.
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2019-11-13 20:55:28 +10:30 |
Luke Hubmayer-Werner
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8e5f51cce9
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Refactor, first attempt at slides.
Slides currently have no texture and need deletion
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2019-11-13 00:48:06 +10:30 |
Luke Hubmayer-Werner
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8aa139646e
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Project files (no assets/song files)
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2019-11-10 15:09:14 +10:30 |