Luke Hubmayer-Werner
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ad919e466b
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Add preview music to song selection!!!
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2021-01-14 21:00:10 +10:30 |
Luke Hubmayer-Werner
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c2ab9dd78e
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Move subsampling to new Settings singleton
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2021-01-14 20:35:30 +10:30 |
Luke Hubmayer-Werner
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6941965965
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Added volume slider
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2021-01-14 00:11:28 +10:30 |
Luke Hubmayer-Werner
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f588a85feb
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Housekeeping
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2021-01-09 00:28:56 +10:30 |
Luke Hubmayer-Werner
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96d1a44417
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Receptors shader refactor (linear shadow calcs!)
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2021-01-05 22:27:11 +10:30 |
Luke Hubmayer-Werner
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75759659ee
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Hide receptors inside menu
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2021-01-05 00:03:36 +10:30 |
Luke Hubmayer-Werner
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ccb6a547ca
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Refactor out performance monitors
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2021-01-02 18:51:54 +10:30 |
Luke Hubmayer-Werner
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2876b70cf0
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Add wakelock button for later gamepad testing.
Currently nonfunctional on desktop platforms due to engine limitation.
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2021-01-02 00:40:01 +10:30 |
Luke Hubmayer-Werner
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06ebe791fb
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Menu tweaks
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2020-12-31 18:53:27 +10:30 |
Luke Hubmayer-Werner
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eaa1d09506
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Menu fixes - CJK fallback font for difficulties, chart difficulty fallback
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2020-12-30 00:00:31 +10:30 |
Luke Hubmayer-Werner
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14ebaf2f1e
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Fix subsampling to be independent of screen resolution
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2020-12-22 23:10:45 +10:30 |
Luke Hubmayer-Werner
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ed114f2101
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Merge hold arrows and note sprites onto a single spritesheet
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2020-12-21 22:52:15 +10:30 |
Luke Hubmayer-Werner
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51ffc9bb48
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Small fixes
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2020-08-22 14:33:40 +09:30 |
Luke Hubmayer-Werner
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88dd909c0d
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Small fixes to enable proper MMF library playback
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2020-05-03 15:41:16 +09:30 |
Luke Hubmayer-Werner
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1d0344f3f4
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Scripts refactoring
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2020-05-01 15:47:28 +09:30 |
Luke Hubmayer-Werner
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9e70c0b4f4
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Ported to GLES2
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2020-04-26 21:20:31 +09:30 |
Luke Hubmayer-Werner
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dcc25dae5f
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Not sure what has changed
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2020-04-26 13:49:44 +09:30 |
Luke Hubmayer-Werner
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c1aac96a6e
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More .sm framework
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2020-03-30 23:21:20 +10:30 |
Luke Hubmayer-Werner
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703edb9656
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Refactored Library scan, Note construction. Preparing for StepMania charts.
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2020-03-29 17:43:28 +10:30 |
Luke Hubmayer-Werner
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8088ea097d
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First 3.2 update.
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2020-03-12 23:05:12 +10:30 |
Luke Hubmayer-Werner
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d9914c4552
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Gamefield subsampling for low-end devices
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2019-12-21 20:42:19 +10:30 |
Luke Hubmayer-Werner
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f11421195e
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Color hints on shaders. Fadeout notelines.
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2019-12-21 11:03:36 +10:30 |
Luke Hubmayer-Werner
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204aa83461
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Converted receptor ring to mesh with shader. WIP: Bezel changes
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2019-12-20 21:39:03 +10:30 |
Luke Hubmayer-Werner
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0fd8abf53b
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draw_polyline works on 3.1.2
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2019-12-18 15:59:56 +10:30 |
Luke Hubmayer-Werner
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5a4def27b0
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Square-based scene. Auto-centering. Silder demonstration for receptor mesh.
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2019-12-17 15:05:27 +10:30 |
Luke Hubmayer-Werner
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ac867937ea
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Score hardcoded autoload, pretty score shader
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2019-12-11 01:10:31 +10:30 |
Luke Hubmayer-Werner
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92b83416a3
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[WIP] Scores can be saved. Screen filter blocks out video on scorescreen.
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2019-12-10 23:57:33 +10:30 |
Luke Hubmayer-Werner
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e85675f780
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[WIP] transitioning from hardcoded test song to library loading
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2019-11-22 23:59:38 +10:30 |
Luke Hubmayer-Werner
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0b48599dac
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Basic SFX
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2019-11-21 23:44:42 +10:30 |
Luke Hubmayer-Werner
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9ffd8d57c5
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Note judgement text
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2019-11-19 20:08:35 +10:30 |
Luke Hubmayer-Werner
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b8502e6f02
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Basic input handling and judgement text
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2019-11-19 00:17:48 +10:30 |
Luke Hubmayer-Werner
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3ed63d81b9
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Redid math to a zero center
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2019-11-18 13:11:02 +10:30 |
Luke Hubmayer-Werner
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f54171ad0b
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Fixed note dot regression. Slide trails are now how I want them.
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2019-11-14 22:27:30 +10:30 |
Luke Hubmayer-Werner
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1d6aa6472f
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Slide trails render correctly.
Still need to modulate their alpha based on time and position.
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2019-11-13 20:55:28 +10:30 |
Luke Hubmayer-Werner
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8e5f51cce9
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Refactor, first attempt at slides.
Slides currently have no texture and need deletion
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2019-11-13 00:48:06 +10:30 |
Luke Hubmayer-Werner
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8aa139646e
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Project files (no assets/song files)
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2019-11-10 15:09:14 +10:30 |