Luke Hubmayer-Werner
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b4544e5fb8
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Refactor String widget generation
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2023-07-22 16:42:36 +09:30 |
Luke Hubmayer-Werner
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d78c8f9817
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Update directories
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2023-07-22 15:58:09 +09:30 |
Luke Hubmayer-Werner
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0198cf7185
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Add default python .gitignore
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2023-07-22 15:48:12 +09:30 |
Luke Hubmayer-Werner
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1533e16c4f
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Refactor a bunch of stuff
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2023-07-22 01:51:52 +09:30 |
Luke Hubmayer-Werner
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e87942c731
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remove duplicated import lines
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2023-07-19 18:02:36 +09:30 |
Luke Hubmayer-Werner
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31daf29228
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Fix animation crash, add menu strings
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2023-07-18 23:53:40 +09:30 |
Luke Hubmayer-Werner
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bbcd64b0f2
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Small additions/changes I forgot to commit
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2019-06-16 00:07:26 +09:30 |
Luke Hubmayer-Werner
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486880262b
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Added EndLoopJump
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2018-04-18 21:28:31 +09:30 |
Luke Hubmayer-Werner
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06e914d30c
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Sequencer disassembler/decoder improvements
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2018-04-18 19:22:20 +09:30 |
Luke Hubmayer-Werner
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11380efc1e
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FFV SPC analysis
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2018-04-15 00:29:02 +09:30 |
Luke Hubmayer-Werner
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de5d5dc205
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FF5 Battle strips now use the mappings from the ROM instead of just the raw tiles
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2018-04-05 18:07:54 +09:30 |
Luke Hubmayer-Werner
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755c4221ca
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Special case added for single-block blockmaps.
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2018-04-04 22:41:07 +09:30 |
Luke Hubmayer-Werner
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2a00be9ade
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Added batching to worldmap rendering
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2018-04-01 21:47:26 +09:30 |
Luke Hubmayer-Werner
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20c7e28e38
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Various fixes and optimisations for zone map generation.
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2018-03-31 18:21:29 +10:30 |
Luke Hubmayer-Werner
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ce55ca8ab7
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layering for zone backgrounds. TODO: 2bpp blocks
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2018-03-30 15:10:56 +10:30 |
Luke Hubmayer-Werner
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2e2e8e5fe1
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Fixed wrong tilesets being used for blocks
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2018-03-28 06:56:07 +10:30 |
Luke Hubmayer-Werner
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5d701a02fc
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Initial zone/fieldmap drawing
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2018-03-27 23:19:20 +10:30 |
Luke Hubmayer-Werner
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7fe8fb7351
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Animated Battle BGs
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2018-03-27 01:11:40 +10:30 |
Luke Hubmayer-Werner
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69306daf92
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Changed file structure to aid future additions. Added GPLv3 license.
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2018-03-26 16:27:03 +10:30 |
Luke Hubmayer-Werner
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bbf00b78c9
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Battle backgrounds finally all working. TODO: animated backgrounds.
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2018-03-24 23:43:53 +10:30 |
Luke Hubmayer-Werner
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b8f2e0e2df
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Fixed tile flipping. TODO: terrain edge cases
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2018-03-24 23:27:36 +10:30 |
Luke Hubmayer-Werner
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995be34e00
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Some battle backgrounds working. TODO: fix the terrain tile flip patterns, terrain load edge case.
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2018-03-24 22:53:18 +10:30 |
Luke Hubmayer-Werner
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b8a05f8648
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World Map generation
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2018-03-23 20:11:45 +10:30 |
Luke Hubmayer-Werner
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7f028017b7
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Don't prematurely apply palette, cache all background tiles
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2018-03-22 20:16:26 +10:30 |
Luke Hubmayer-Werner
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f26f6dda67
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Fourth tileset is 2bpp
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2018-03-21 22:07:40 +10:30 |
Luke Hubmayer-Werner
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211099bfe5
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Tilesets working
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2018-03-21 21:41:48 +10:30 |
Luke Hubmayer-Werner
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4b97b68e4f
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Incomplete fieldmap traceout
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2018-03-21 19:12:31 +10:30 |
Luke Hubmayer-Werner
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adbadad532
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Added FF5 worldmap tiles. Other SNES FFs probably follow the same pattern.
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2018-03-21 18:09:37 +10:30 |
Luke Hubmayer-Werner
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b246973513
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FF6 portraits. Character sprites need LUT for palettes.
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2018-03-19 22:24:47 +10:30 |
Luke Hubmayer-Werner
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d32ca0608e
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Added FF4 character battle sprites
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2018-03-19 17:13:04 +10:30 |
Luke Hubmayer-Werner
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2d286d48ef
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Kanji complete
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2017-07-23 18:29:22 +09:30 |
Luke Hubmayer-Werner
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7c40ca97c1
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more kanji
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2017-07-23 01:40:44 +09:30 |
Luke Hubmayer-Werner
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7922925efe
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Added ability names, basic string decoder
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2017-04-02 14:37:53 +09:30 |
Luke Hubmayer-Werner
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2ce03a4011
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Enemy sprite generation
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2017-03-18 23:51:11 +10:30 |
Luke Hubmayer-Werner
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1d3e3b4dfc
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Status sprites
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2017-03-18 18:34:55 +10:30 |
Luke Hubmayer-Werner
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9bb856c690
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Finally added character battle sprites
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2017-03-18 15:12:19 +10:30 |
Luke Hubmayer-Werner
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3044ed09a9
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Battle sprites
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2017-03-18 14:50:29 +10:30 |
Luke Hubmayer-Werner
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dcb8e8a8a4
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Palette generation func
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2017-03-18 14:50:21 +10:30 |
Luke Hubmayer-Werner
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7a3956877b
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Shifted some functions out of the main file
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2017-03-18 13:52:33 +10:30 |
Luke Hubmayer-Werner
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e8055a7f09
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Fixed table hack breaking music names
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2017-03-17 22:16:52 +10:30 |
Luke Hubmayer-Werner
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9d72c687c7
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Made indirect string handling more pythonic
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2017-03-17 17:24:25 +10:30 |
Luke Hubmayer-Werner
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dda90f1544
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Rolled string preprocessing into make_string_img_large as it's not needed for anything else
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2017-03-17 17:11:41 +10:30 |
Luke Hubmayer-Werner
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af0361f91b
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Combined dialouge handling
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2017-03-17 16:57:00 +10:30 |
Luke Hubmayer-Werner
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e423bafd62
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Dialogue no longer scaled
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2017-03-17 14:48:16 +10:30 |
Luke Hubmayer-Werner
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5d59e771e4
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Added EN dialogue font
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2017-03-15 22:39:18 +10:30 |
Luke Hubmayer-Werner
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0847805099
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Completed JP macros
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2017-03-15 21:21:17 +10:30 |
Luke Hubmayer-Werner
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b7bfc07c0b
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JP Dialogue pasing improvements
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2017-03-15 19:43:29 +10:30 |
Luke Hubmayer-Werner
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7c3d2e6ce9
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Refactoring, split into files
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2017-03-14 07:46:28 +10:30 |
Luke Hubmayer-Werner
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8f33b58648
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Basic dialogue support
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2017-03-13 21:08:49 +10:30 |
Luke Hubmayer-Werner
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5161c5427d
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Kanji encoding
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2017-03-13 18:07:09 +10:30 |