Luke Hubmayer-Werner
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8facf97440
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Remove redundant node lookups
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2020-05-02 16:09:51 +09:30 |
Luke Hubmayer-Werner
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2442d5b6bd
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Library groundwork
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2020-05-02 15:45:27 +09:30 |
Luke Hubmayer-Werner
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1d0344f3f4
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Scripts refactoring
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2020-05-01 15:47:28 +09:30 |
Luke Hubmayer-Werner
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7665929ed9
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RGTS parser mostly done, pre-scripts refactor
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2020-05-01 15:45:28 +09:30 |
Luke Hubmayer-Werner
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16b1470a0e
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Stars and Slides separated! Scoring refactored and should be fixed.
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2020-05-01 01:26:46 +09:30 |
Luke Hubmayer-Werner
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be9f750a69
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Note constructor order fixup, GLES2 fix
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2020-04-30 17:15:44 +09:30 |
Luke Hubmayer-Werner
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accec1d9dc
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Checked in missing assets
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2020-04-26 21:32:23 +09:30 |
Luke Hubmayer-Werner
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9e70c0b4f4
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Ported to GLES2
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2020-04-26 21:20:31 +09:30 |
Luke Hubmayer-Werner
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dcc25dae5f
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Not sure what has changed
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2020-04-26 13:49:44 +09:30 |
Luke Hubmayer-Werner
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c1aac96a6e
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More .sm framework
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2020-03-30 23:21:20 +10:30 |
Luke Hubmayer-Werner
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703edb9656
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Refactored Library scan, Note construction. Preparing for StepMania charts.
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2020-03-29 17:43:28 +10:30 |
Luke Hubmayer-Werner
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8088ea097d
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First 3.2 update.
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2020-03-12 23:05:12 +10:30 |
Luke Hubmayer-Werner
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7db37acb36
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Color format RH doesn't work on Redmi K20pro
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2020-01-01 22:57:30 +10:30 |
Luke Hubmayer-Werner
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d9914c4552
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Gamefield subsampling for low-end devices
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2019-12-21 20:42:19 +10:30 |
Luke Hubmayer-Werner
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48e275153c
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Draw polygon circumscribed around bezel for noteline surface, instead of full quad.
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2019-12-21 11:08:56 +10:30 |
Luke Hubmayer-Werner
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b2c4d780b3
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Show red bezel in editor, black in-game
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2019-12-21 11:08:23 +10:30 |
Luke Hubmayer-Werner
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e689a2bf7e
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Correctly map touchscreen when window size has changed.
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2019-12-21 11:07:36 +10:30 |
Luke Hubmayer-Werner
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f11421195e
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Color hints on shaders. Fadeout notelines.
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2019-12-21 11:03:36 +10:30 |
Luke Hubmayer-Werner
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c68d777daa
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Change user directory for Android
Signed-off-by: Luke Hubmayer-Werner <ld.hubmayer-werner@gmail.com>
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2019-12-20 22:39:46 +10:30 |
Luke Hubmayer-Werner
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204aa83461
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Converted receptor ring to mesh with shader. WIP: Bezel changes
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2019-12-20 21:39:03 +10:30 |
Luke Hubmayer-Werner
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ec8f1f2d53
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export preset for Android and Linux
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2019-12-18 16:00:13 +10:30 |
Luke Hubmayer-Werner
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0fd8abf53b
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draw_polyline works on 3.1.2
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2019-12-18 15:59:56 +10:30 |
Luke Hubmayer-Werner
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5a4def27b0
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Square-based scene. Auto-centering. Silder demonstration for receptor mesh.
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2019-12-17 15:05:27 +10:30 |
Luke Hubmayer-Werner
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794e9dd4a0
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Hold+Slide release scoring! Practically feature-complete!
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2019-12-11 23:55:25 +10:30 |
Luke Hubmayer-Werner
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2e02e279c4
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Externalised songs folder
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2019-12-11 18:14:37 +10:30 |
Luke Hubmayer-Werner
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59b7812a40
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CIELAB colorspace for score shader
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2019-12-11 16:51:02 +10:30 |
Luke Hubmayer-Werner
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ac867937ea
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Score hardcoded autoload, pretty score shader
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2019-12-11 01:10:31 +10:30 |
Luke Hubmayer-Werner
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92b83416a3
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[WIP] Scores can be saved. Screen filter blocks out video on scorescreen.
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2019-12-10 23:57:33 +10:30 |
Luke Hubmayer-Werner
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1a9a5c5eac
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Score screen overall result
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2019-12-10 19:03:04 +10:30 |
Luke Hubmayer-Werner
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2d8c4ea8cd
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Basic scorescreen
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2019-12-10 00:12:18 +10:30 |
Luke Hubmayer-Werner
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2b99f4fc4f
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Menu now functional to the point of starting games!
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2019-11-25 22:35:31 +10:30 |
Luke Hubmayer-Werner
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2a36f572ad
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[WIP] Song selection via touchscreen
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2019-11-25 18:39:35 +10:30 |
Luke Hubmayer-Werner
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a42781b8fd
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[WIP] Smoothscroll refactor
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2019-11-25 15:15:04 +10:30 |
Luke Hubmayer-Werner
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ad6f62fc38
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[WIP] Menu smooth scroll scaling
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2019-11-25 15:06:34 +10:30 |
Luke Hubmayer-Werner
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c4536eeb0d
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[WIP] Menu tile render refactor
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2019-11-25 13:24:00 +10:30 |
Luke Hubmayer-Werner
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d7d256596e
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[WIP] Difficulty colors improved
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2019-11-23 20:53:32 +10:30 |
Luke Hubmayer-Werner
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ad7a49fabf
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[WIP] Somewhat nice song menu layout
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2019-11-23 20:31:28 +10:30 |
Luke Hubmayer-Werner
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e85675f780
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[WIP] transitioning from hardcoded test song to library loading
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2019-11-22 23:59:38 +10:30 |
Luke Hubmayer-Werner
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9e905879bc
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Improve timing accuracy and input precision
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2019-11-22 14:19:41 +10:30 |
Luke Hubmayer-Werner
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9628a249b4
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Sound improvements
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2019-11-22 13:33:47 +10:30 |
Luke Hubmayer-Werner
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0b48599dac
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Basic SFX
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2019-11-21 23:44:42 +10:30 |
Luke Hubmayer-Werner
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447566dc73
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Judgement times are in realtime not gametime
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2019-11-20 17:57:18 +10:30 |
Luke Hubmayer-Werner
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9ffd8d57c5
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Note judgement text
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2019-11-19 20:08:35 +10:30 |
Luke Hubmayer-Werner
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b8502e6f02
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Basic input handling and judgement text
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2019-11-19 00:17:48 +10:30 |
Luke Hubmayer-Werner
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3ed63d81b9
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Redid math to a zero center
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2019-11-18 13:11:02 +10:30 |
Luke Hubmayer-Werner
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d1d68d1cdd
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Refactor of slide mesh construction
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2019-11-14 22:49:36 +10:30 |
Luke Hubmayer-Werner
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f54171ad0b
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Fixed note dot regression. Slide trails are now how I want them.
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2019-11-14 22:27:30 +10:30 |
Luke Hubmayer-Werner
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c7ee54458c
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Slide trails now draw correctly.
Still need to add sliding star.
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2019-11-14 19:12:49 +10:30 |
Luke Hubmayer-Werner
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1d6aa6472f
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Slide trails render correctly.
Still need to modulate their alpha based on time and position.
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2019-11-13 20:55:28 +10:30 |
Luke Hubmayer-Werner
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27964ab955
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Fixed texture issue on slide trails.
Still needs to be layered correctly and destroyed after use.
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2019-11-13 10:56:31 +10:30 |