Commit Graph

76 Commits

Author SHA1 Message Date
Luke Hubmayer-Werner 74ab47f1e8 Preserve map region replacement order 2024-07-05 19:21:54 +09:30
Luke Hubmayer-Werner f1fb01501c Add loop extension hack for audio samples 2024-07-05 17:19:03 +09:30
Luke Hubmayer-Werner 334545fcc4 Add WorldMap dynamic regional changes 2024-07-05 02:11:24 +09:30
Luke Hubmayer-Werner 9a5435f01f Unhardcode some worldmap data addresses 2024-06-30 14:44:32 +09:30
Luke Hubmayer-Werner 7ccca74bc6 Remove PaletteOf555 type, make godot implementation automatically detect arrays of colors in general form 2024-06-27 14:41:12 +09:30
Luke Hubmayer-Werner edbfedfdd0 Changed paths for new data subtree 2024-06-26 20:43:37 +09:30
Luke Hubmayer-Werner 69c019b3a5 Reorganize data folder some more 2024-06-26 20:07:20 +09:30
Luke Hubmayer-Werner 6d98365ecc Reorganize data definitions for easier reuse in other projects 2024-06-26 16:52:24 +09:30
Luke Hubmayer-Werner 61ed503d58 Update Worldmap
Add unoptimized desert palette animation
Make worldmap scrolling smooth
Also reduce minimum window size to 1x scaling
2024-04-12 19:49:02 +09:30
Luke Hubmayer-Werner 26caf7e05a Add config file to save last used folder 2023-12-11 01:16:31 +10:30
Luke Hubmayer-Werner 93ba9e644b Debug timing of the load sequence 2023-12-11 00:53:48 +10:30
Luke Hubmayer-Werner 29b1ca27c3 Replace hexadecimal parse hack 2023-12-11 00:34:46 +10:30
Luke Hubmayer-Werner 7a57c6729d Add loading screen feedback
now that dialog loading is uncomfortably long
2023-12-11 00:22:03 +10:30
Luke Hubmayer-Werner fae527ec01 Add Item Description loading
Basic Dialog macro expansion added
Handle rstripped tsv lines safely
2023-12-11 00:22:03 +10:30
Luke Hubmayer-Werner 253f1fa1fb Rename RomSelect and WebFileSelect to FileSelect and FileSelectWeb
better alphabetical grouping in editors
2023-12-08 21:29:09 +10:30
Luke Hubmayer-Werner 923e2f463e Refactor Debug menu, and add Party Menu for saves 2023-12-07 20:13:14 +10:30
Luke Hubmayer-Werner 48c6ed2c3b Enlarge border.png from 10x10 to 16x16
Web had weird UV rounding errors that ruined the frag shader variation of the panel.
2023-12-07 02:02:13 +10:30
Luke Hubmayer-Werner 08dc0d8e35 Naive SNES ROM header strip 2023-12-06 22:30:02 +10:30
Luke Hubmayer-Werner 47fc6d38ef Fix StreamPeer::get_data(size)[0] typoes 2023-12-06 18:20:03 +10:30
Luke Hubmayer-Werner 10669e0c1f Don't force RPGe font loading 2023-12-06 18:19:59 +10:30
Luke Hubmayer-Werner 4d941207e5 Wire up a debug menu to show test scenes 2023-12-06 14:05:19 +10:30
Luke Hubmayer-Werner 060ccd22e3 Add file picking function for web build 2023-12-06 14:05:13 +10:30
Luke Hubmayer-Werner bd5598f98f Basic music playback 2023-08-26 16:55:47 +09:30
Luke Hubmayer-Werner 0ef19b45a7 Prepend silence to samples
Also switch most of sample loading to struct pointers
2023-08-25 18:38:44 +09:30
Luke Hubmayer-Werner a6181cb776 Fix zone_names block size 2023-08-25 18:35:02 +09:30
Luke Hubmayer-Werner ed5c0f20b9 Switch some File API to StreamPeerBuffer 2023-08-25 18:34:50 +09:30
Luke Hubmayer-Werner 009e6933ef Slightly optimize BRR loading 2023-08-25 18:33:35 +09:30
Luke Hubmayer-Werner 969c28d336 Disable RPGe font for now since it can't match vspacing 2023-08-16 23:13:37 +09:30
Luke Hubmayer-Werner e9d0dd4579 Use RPGe dialog font at runtime from ROM 2023-08-16 23:02:59 +09:30
Luke Hubmayer-Werner c9dcb8a17c Add HexStringViewer
A test scene for visually scanning for strings within the ROM
2023-08-16 22:05:16 +09:30
Luke Hubmayer-Werner a60639760f generate font atlas texture 2023-08-16 15:27:20 +09:30
Luke Hubmayer-Werner 2d4d44d224 Battle BG fixes 2023-08-15 16:20:13 +09:30
Luke Hubmayer-Werner 4fde52bb9e Add battle backgrounds 2023-08-14 21:48:18 +09:30
Luke Hubmayer-Werner e80af7bdda Make battle tilemap code more idiomatic 2023-08-12 23:12:28 +09:30
Luke Hubmayer-Werner 32d3cbcce4 Basic port of battle tilemap decompression 2023-08-12 22:56:01 +09:30
Luke Hubmayer-Werner 19717c6b01 Load enemy sprites 2023-08-08 00:22:11 +09:30
Luke Hubmayer-Werner d1bb23b0f3 Add ABP requirement to menu 2023-08-07 21:51:01 +09:30
Luke Hubmayer-Werner 4460a4863c Comment out File-based spriteloader methods 2023-08-07 21:27:28 +09:30
Luke Hubmayer-Werner 11059735ee Migrate worldmap and battle strip generation to struct system 2023-08-07 21:20:35 +09:30
Luke Hubmayer-Werner 3a35eb73f0 More struct data 2023-08-07 19:34:46 +09:30
Luke Hubmayer-Werner e9cf2c112e more strings 2023-08-07 01:18:07 +09:30
Luke Hubmayer-Werner 877c5d90e4 Use our save struct DSL for some ROM things 2023-08-07 01:17:45 +09:30
Luke Hubmayer-Werner c0dff664eb fake error handling for connect() 2023-08-07 01:15:55 +09:30
Luke Hubmayer-Werner df8c1b0493 Basic items menu layout
Realign ability icons on atlas
Fix testing override for ability icons
2023-08-05 22:11:02 +09:30
Luke Hubmayer-Werner 2c667cf539 Add some junction-inspired ability icons 2023-08-04 22:11:42 +09:30
Luke Hubmayer-Werner c76d00bc3c Add string loading
Required for party menu changes
Also move menu colour to a new Manager
Common is now a Manager too
Rename the loaders from snake_case
2023-08-04 18:19:17 +09:30
Luke Hubmayer-Werner 0514011cd2 Stop fighting the WM on resize events 2023-08-04 14:36:43 +09:30
Luke Hubmayer-Werner 6ec484b679 move struct tsv parsing to struct.gd 2023-08-04 14:18:17 +09:30
Luke Hubmayer-Werner a27736f917 Added full SNES save file serialization
Ticked off SNES save support on the README.md
2023-08-03 22:26:26 +09:30
Luke Hubmayer-Werner 36d025e18c Fix save serialization 2023-08-03 21:02:41 +09:30