Luke Hubmayer-Werner
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a3231c1ba9
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BGM Render Shader mostly working
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2024-07-13 23:52:18 +09:30 |
Luke Hubmayer-Werner
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302eaac7ac
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[WIP] Improved bgm shader
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2024-07-13 20:08:51 +09:30 |
Luke Hubmayer-Werner
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bfd093317e
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[WIP] Hacky test render of BGM0
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2024-07-13 03:04:59 +09:30 |
Luke Hubmayer-Werner
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e9b0db8277
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[WIP] Finally some nice sounding shader output
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2024-07-13 02:17:19 +09:30 |
Luke Hubmayer-Werner
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fbd3dd52c7
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[WIP] Audio shader almost working
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2024-07-12 14:43:40 +09:30 |
Luke Hubmayer-Werner
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e077c4e036
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[WIP] Audio shader... converting stuff to packed ints because floats are hitting gles2 precision limits
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2024-07-12 01:20:15 +09:30 |
Luke Hubmayer-Werner
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ef970396f6
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[WIP] Still messing with audio shader
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2024-07-12 00:22:40 +09:30 |
Luke Hubmayer-Werner
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5577b6ec73
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[WIP] More audio shader stuff
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2024-07-11 18:55:02 +09:30 |
Luke Hubmayer-Werner
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b1cd7b9d7e
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Try godot effects buses
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2024-07-10 22:30:35 +09:30 |
Luke Hubmayer-Werner
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6f0f6fa1a2
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exporting samples as wav for debugging
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2024-07-10 22:30:35 +09:30 |
Luke Hubmayer-Werner
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08f50779a9
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Second-guessing tuning divisors
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2024-07-10 22:30:35 +09:30 |
Luke Hubmayer-Werner
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89d244eb88
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[WIP] Sound render shader
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2024-07-10 22:30:35 +09:30 |
Luke Hubmayer-Werner
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80cbfa7ab8
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Some plumbing for upcoming fake compute shaders
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2024-07-10 00:35:29 +09:30 |
Luke Hubmayer-Werner
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b07ed09513
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Default loop extension to on
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2024-07-10 00:34:28 +09:30 |
Luke Hubmayer-Werner
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9dfa0b1ec7
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Make hot reloading ROMs actually work on the web build with battle_sprites
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2024-07-08 16:55:53 +09:30 |
Luke Hubmayer-Werner
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80d65d2a76
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Add shortcut buttons to battle_sprites debug scene
Also attempt to hot reload it on new ROMs
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2024-07-08 16:11:22 +09:30 |
Luke Hubmayer-Werner
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9ad16eaece
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[Web] Allow dropping files onto the window to load them.
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2024-07-08 15:35:38 +09:30 |
Luke Hubmayer-Werner
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a7fc07c726
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Allow dropping files onto the window to load them.
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2024-07-08 14:51:23 +09:30 |
Luke Hubmayer-Werner
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038ab69a54
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Revisiting WorldMap pathing
Cleaning up some older debugging stuff
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2024-07-06 01:23:40 +09:30 |
Luke Hubmayer-Werner
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ea3f3441f6
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Clean up vestigial SoundLoader lines
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2024-07-05 20:59:54 +09:30 |
Luke Hubmayer-Werner
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adb720668f
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Remove dict of map event replacement regions
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2024-07-05 20:05:55 +09:30 |
Luke Hubmayer-Werner
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74ab47f1e8
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Preserve map region replacement order
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2024-07-05 19:21:54 +09:30 |
Luke Hubmayer-Werner
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f1fb01501c
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Add loop extension hack for audio samples
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2024-07-05 17:19:03 +09:30 |
Luke Hubmayer-Werner
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334545fcc4
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Add WorldMap dynamic regional changes
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2024-07-05 02:11:24 +09:30 |
Luke Hubmayer-Werner
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9a5435f01f
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Unhardcode some worldmap data addresses
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2024-06-30 14:44:32 +09:30 |
Luke Hubmayer-Werner
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5a29fa0922
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Merge commit '20a0820324011a8328d5de55d630ec7cf0360438' into experimental
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2024-06-30 14:37:17 +09:30 |
Luke Hubmayer-Werner
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20a0820324
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Backfill some more SNES data
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2024-06-30 14:33:38 +09:30 |
Luke Hubmayer-Werner
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6fe0e4445e
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Add a little bit of GBA support to demonstrate project portability
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2024-06-30 14:32:12 +09:30 |
Luke Hubmayer-Werner
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7ccca74bc6
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Remove PaletteOf555 type, make godot implementation automatically detect arrays of colors in general form
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2024-06-27 14:41:12 +09:30 |
Luke Hubmayer-Werner
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5dd3518437
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Remove PaletteOf555 type, make godot implementation automatically detect arrays of colors in general form
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2024-06-27 14:41:12 +09:30 |
Luke Hubmayer-Werner
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a350cea708
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Fix extra byte on EnemyStats
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2024-06-26 23:54:06 +09:30 |
Luke Hubmayer-Werner
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c7913232da
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Fix extra byte on EnemyStats
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2024-06-26 23:54:06 +09:30 |
Luke Hubmayer-Werner
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cd8bf2a301
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enemy stats should have a tbl_ prefix to match other tables
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2024-06-26 23:21:41 +09:30 |
Luke Hubmayer-Werner
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7c0806d338
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enemy stats should have a tbl_ prefix to match other tables
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2024-06-26 23:21:41 +09:30 |
Luke Hubmayer-Werner
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5038db48c1
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Switch from web update pre-push hook to push script that also updates the data subtree
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2024-06-26 21:14:12 +09:30 |
Luke Hubmayer-Werner
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b71b45a8f9
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Test commit for subtree
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2024-06-26 20:52:10 +09:30 |
Luke Hubmayer-Werner
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8452b1e426
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Test commit for subtree
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2024-06-26 20:52:10 +09:30 |
Luke Hubmayer-Werner
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edbfedfdd0
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Changed paths for new data subtree
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2024-06-26 20:43:37 +09:30 |
Luke Hubmayer-Werner
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be222ce1da
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Add 'data/' from commit '583b780994269da9be95e3494fb1445801a896ed'
git-subtree-dir: data
git-subtree-mainline: 30393ad424
git-subtree-split: 583b780994
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2024-06-26 20:36:48 +09:30 |
Luke Hubmayer-Werner
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583b780994
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Initial commit
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2024-06-26 20:33:26 +09:30 |
birdulon
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0fe87ab5ad
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Initial commit
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2024-06-26 20:32:51 +09:30 |
Luke Hubmayer-Werner
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30393ad424
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Delete data folder in preparation for subtree
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2024-06-26 20:20:28 +09:30 |
Luke Hubmayer-Werner
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69c019b3a5
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Reorganize data folder some more
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2024-06-26 20:07:20 +09:30 |
Luke Hubmayer-Werner
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ecb0bc516c
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Add reference python implementation of CB structs
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2024-06-26 18:45:00 +09:30 |
Luke Hubmayer-Werner
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6d98365ecc
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Reorganize data definitions for easier reuse in other projects
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2024-06-26 16:52:24 +09:30 |
Luke Hubmayer-Werner
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8436a35670
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Add some addresses for FF1-FF4 battle sprites
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2024-06-06 20:22:15 +09:30 |
Luke Hubmayer-Werner
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61ed503d58
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Update Worldmap
Add unoptimized desert palette animation
Make worldmap scrolling smooth
Also reduce minimum window size to 1x scaling
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2024-04-12 19:49:02 +09:30 |
Luke Hubmayer-Werner
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714a6ad123
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Use long item names in inventory
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2023-12-11 01:43:40 +10:30 |
Luke Hubmayer-Werner
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26caf7e05a
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Add config file to save last used folder
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2023-12-11 01:16:31 +10:30 |
Luke Hubmayer-Werner
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93ba9e644b
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Debug timing of the load sequence
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2023-12-11 00:53:48 +10:30 |