Commit Graph

102 Commits

Author SHA1 Message Date
Luke Hubmayer-Werner 253f1fa1fb Rename RomSelect and WebFileSelect to FileSelect and FileSelectWeb
better alphabetical grouping in editors
2023-12-08 21:29:09 +10:30
Luke Hubmayer-Werner 925d68619b Add punch frames
Also fix main.tcsn rect size
2023-12-08 21:24:06 +10:30
Luke Hubmayer-Werner 923e2f463e Refactor Debug menu, and add Party Menu for saves 2023-12-07 20:13:14 +10:30
Luke Hubmayer-Werner 48c6ed2c3b Enlarge border.png from 10x10 to 16x16
Web had weird UV rounding errors that ruined the frag shader variation of the panel.
2023-12-07 02:02:13 +10:30
Luke Hubmayer-Werner 08dc0d8e35 Naive SNES ROM header strip 2023-12-06 22:30:02 +10:30
Luke Hubmayer-Werner ced909bae4 Add --no-window to web build script 2023-12-06 22:26:33 +10:30
Luke Hubmayer-Werner 82a25de4ea Update file pickers to allow .smc 2023-12-06 18:45:55 +10:30
Luke Hubmayer-Werner 6c0c04fe21 Add a web build script 2023-12-06 18:40:43 +10:30
Luke Hubmayer-Werner 47fc6d38ef Fix StreamPeer::get_data(size)[0] typoes 2023-12-06 18:20:03 +10:30
Luke Hubmayer-Werner 10669e0c1f Don't force RPGe font loading 2023-12-06 18:19:59 +10:30
Luke Hubmayer-Werner 4d941207e5 Wire up a debug menu to show test scenes 2023-12-06 14:05:19 +10:30
Luke Hubmayer-Werner 060ccd22e3 Add file picking function for web build 2023-12-06 14:05:13 +10:30
Luke Hubmayer-Werner 7b7b0a1876 Minimap experimentation
Add a tile globbing hack to enable 2x2 blocks to render nicely at different scales
2023-12-06 14:05:03 +10:30
Luke Hubmayer-Werner 9678501a8c Rework world map viewer
Instead of creating TextureRects, draw a full-window quad with appropriate UVs
Also add a minimap and keyboard scrolling
2023-12-06 14:04:52 +10:30
Luke Hubmayer-Werner 1534d4fad7 Switch some node paths to scene-unique 2023-12-06 14:04:42 +10:30
Luke Hubmayer-Werner 1c23571507 Update README.md 2023-08-26 17:05:03 +09:30
Luke Hubmayer-Werner 5f60df342f Update gitignore 2023-08-26 16:56:14 +09:30
Luke Hubmayer-Werner bd5598f98f Basic music playback 2023-08-26 16:55:47 +09:30
Luke Hubmayer-Werner 0ef19b45a7 Prepend silence to samples
Also switch most of sample loading to struct pointers
2023-08-25 18:38:44 +09:30
Luke Hubmayer-Werner a6181cb776 Fix zone_names block size 2023-08-25 18:35:02 +09:30
Luke Hubmayer-Werner ed5c0f20b9 Switch some File API to StreamPeerBuffer 2023-08-25 18:34:50 +09:30
Luke Hubmayer-Werner 009e6933ef Slightly optimize BRR loading 2023-08-25 18:33:35 +09:30
Luke Hubmayer-Werner 3a9c4baa78 Fix wrong quotation mark on RPGe glyph table 2023-08-16 23:17:54 +09:30
Luke Hubmayer-Werner 969c28d336 Disable RPGe font for now since it can't match vspacing 2023-08-16 23:13:37 +09:30
Luke Hubmayer-Werner e9d0dd4579 Use RPGe dialog font at runtime from ROM 2023-08-16 23:02:59 +09:30
Luke Hubmayer-Werner c9dcb8a17c Add HexStringViewer
A test scene for visually scanning for strings within the ROM
2023-08-16 22:05:16 +09:30
Luke Hubmayer-Werner a60639760f generate font atlas texture 2023-08-16 15:27:20 +09:30
Luke Hubmayer-Werner 2814e62fbe Messing around with battle scene UI 2023-08-16 00:46:46 +09:30
Luke Hubmayer-Werner fd876a0bed Battle test scene 2023-08-15 16:20:40 +09:30
Luke Hubmayer-Werner 2d4d44d224 Battle BG fixes 2023-08-15 16:20:13 +09:30
Luke Hubmayer-Werner ab81dafe52 Add tile table to readme 2023-08-15 14:03:39 +09:30
Luke Hubmayer-Werner 4fde52bb9e Add battle backgrounds 2023-08-14 21:48:18 +09:30
Luke Hubmayer-Werner e80af7bdda Make battle tilemap code more idiomatic 2023-08-12 23:12:28 +09:30
Luke Hubmayer-Werner 32d3cbcce4 Basic port of battle tilemap decompression 2023-08-12 22:56:01 +09:30
Luke Hubmayer-Werner 89de2cc71d more addresses 2023-08-11 15:54:04 +09:30
Luke Hubmayer-Werner 75970261eb add BattleBackgroundData 2023-08-11 14:45:23 +09:30
Luke Hubmayer-Werner a987dfe92f Sort address table by address 2023-08-11 14:41:47 +09:30
Luke Hubmayer-Werner 19717c6b01 Load enemy sprites 2023-08-08 00:22:11 +09:30
Luke Hubmayer-Werner d1bb23b0f3 Add ABP requirement to menu 2023-08-07 21:51:01 +09:30
Luke Hubmayer-Werner 4460a4863c Comment out File-based spriteloader methods 2023-08-07 21:27:28 +09:30
Luke Hubmayer-Werner 11059735ee Migrate worldmap and battle strip generation to struct system 2023-08-07 21:20:35 +09:30
Luke Hubmayer-Werner 3a35eb73f0 More struct data 2023-08-07 19:34:46 +09:30
Luke Hubmayer-Werner e9cf2c112e more strings 2023-08-07 01:18:07 +09:30
Luke Hubmayer-Werner 877c5d90e4 Use our save struct DSL for some ROM things 2023-08-07 01:17:45 +09:30
Luke Hubmayer-Werner c0dff664eb fake error handling for connect() 2023-08-07 01:15:55 +09:30
Luke Hubmayer-Werner 6c5097728e Tighten up font spacing 2023-08-06 18:03:55 +09:30
Luke Hubmayer-Werner 2139895432 Add some more addresses, and add licensing. 2023-08-06 00:56:18 +09:30
Luke Hubmayer-Werner df8c1b0493 Basic items menu layout
Realign ability icons on atlas
Fix testing override for ability icons
2023-08-05 22:11:02 +09:30
Luke Hubmayer-Werner a1b9d7ae27 update readme with more roadmap 2023-08-05 01:57:01 +09:30
Luke Hubmayer-Werner 2c667cf539 Add some junction-inspired ability icons 2023-08-04 22:11:42 +09:30